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addict
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OP
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Joined: Oct 2020
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Hi,
I just played through Grymforge for the third time and I realized that the currently implemented dialogue with Nere feels severely lacking to me, not only in terms of how many lines we get to choose from, but also just in general - it feels kind of unfinished to me. I mean, we are being hyped up by the game for the entirety of Grymforge that this Nere person is a big deal, but then when you meet him, he has only a measly few lines to say to you, and you to him. You cant even get a good impression of him before he either kills you or the gnomes or everybody. Almost like Larian wanted an NPC in there who is just unashamedly chaotic ecil murder hobo.
Is it just me who feels that way? Maybe it would be enough to add a bit more choices to the dialogue for us players, but right now I kind of feel like none of the options are very satisfying.
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veteran
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veteran
Joined: Jul 2022
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I felt just the same, there were no branching and eliminating choices in the dialogue, it felt like a trap where you have no interesting choice at all.
Upd: I'd say even more, the whole grymforge area feels like 'kill them'/'not kill them' in terms of choice.
Last edited by neprostoman; 15/08/22 04:09 PM.
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veteran
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veteran
Joined: Oct 2020
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There is hidden path to slightly more interesting options ... I never managed to make it tho, so im not sure if that isnt "after you murder everything around". :-/
But yes, Nere is one of five prime examples of Larian being really poor DM, who just forces us into bad situation ... offers us bad choices ... and wants us to deal with it and even feel satisfied with such approach. :-/
I still dont understand why cant we change Race for our hirelings.  Lets us play Githyanki as racist as they trully are!
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veteran
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veteran
Joined: Mar 2020
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Grymforge felt very unfinished to me - I assume we haven’t seen it’s final form.
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addict
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OP
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Joined: Oct 2020
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Grymforge felt very unfinished to me - I assume we haven’t seen it’s final form. I hope you're correct. I know that some things are definitely missing, but the question is of course if that includes content directly related to Nere.
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addict
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Joined: Jan 2021
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Any outcome besides siding with the gnomes and killing Nere seems really noticeably barebones. There's a 'hidden' dialogue option that might potentially pay off, but it's oddly written and honestly kinda nonsensical. If Minthara is dead you can bring it up to him after dealing with the gnomes and duergar iirc. Suddenly he'll doubt his faith and you can convince him to go warn the drow about the Cult of the Absolute. It's weird because he never mentions losing his powers or his faith wavering unless you specifically mention that you killed Minthara, which itself is a rather odd thing to bring up in conversation with your enemies esp if you plan on not blowing your cover, but also because there's no indication that Minthara is in any way 'important' in that her living or dying is linked to Nere or anyone else's powers, and he'll only act that way if you mention her death, that is, her actual death doesn't induce this change at all-he'll happily use his powers to murder gnomes and duergar minutes earlier, but mention that Minthara is dead, and suddenly he can't hear the absolute's voice So it's hidden behind a dialogue most people would never pick, and results in a rather oddly written scene. But otherwise, if you aren't helping Nere you get a *ton* more content and rewards. The shrooms and gnomes are your allies now, Wroot's storyline advances, and you get a lot of unique and powerful equipment.
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Volunteer Moderator
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Volunteer Moderator
Joined: Feb 2022
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Any outcome besides siding with the gnomes and killing Nere seems really noticeably barebones. There's a 'hidden' dialogue option that might potentially pay off, but it's oddly written and honestly kinda nonsensical. If Minthara is dead you can bring it up to him after dealing with the gnomes and duergar iirc. Suddenly he'll doubt his faith and you can convince him to go warn the drow about the Cult of the Absolute. It's weird because he never mentions losing his powers or his faith wavering unless you specifically mention that you killed Minthara, which itself is a rather odd thing to bring up in conversation with your enemies esp if you plan on not blowing your cover, but also because there's no indication that Minthara is in any way 'important' in that her living or dying is linked to Nere or anyone else's powers, and he'll only act that way if you mention her death, that is, her actual death doesn't induce this change at all-he'll happily use his powers to murder gnomes and duergar minutes earlier, but mention that Minthara is dead, and suddenly he can't hear the absolute's voice So it's hidden behind a dialogue most people would never pick, and results in a rather oddly written scene. But otherwise, if you aren't helping Nere you get a *ton* more content and rewards. The shrooms and gnomes are your allies now, Wroot's storyline advances, and you get a lot of unique and powerful equipment. Huh, that's interesting and in terms of outcome that would have been perfect for my last playthrough, but I did Grymforge before I'd met Minthara so wouldn't have got that dialogue even if it had made sense to pick it. It might make more sense if he said something like this if you defeated him and he surrendered. I'll look out for this conversation branch in a future playthrough.
"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"
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addict
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Joined: Jan 2021
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Yeah, I was playing a Drow cleric of Lolth, so when I heard you could get him to go set drow zealots on the cult of the Absolute, I was pretty excited, and equally disappointed when I found out that I couldn't because I romanced Minthara and didn't kill her  . I really hope they polish up that dialogue so the requirements and dialogue choice to get that outcome isn't so.....odd. But Nere and Grymforge in general could use a lot of polish, and there are a couple of areas that seem very obviously unfinished (like the statue of IIRC Shar past the bridge of fire traps that isn't for anything). So I do have some hope that it'll get another pass. I hope so, at least.
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addict
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OP
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Joined: Oct 2020
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Any outcome besides siding with the gnomes and killing Nere seems really noticeably barebones. There's a 'hidden' dialogue option that might potentially pay off, but it's oddly written and honestly kinda nonsensical. If Minthara is dead you can bring it up to him after dealing with the gnomes and duergar iirc. Suddenly he'll doubt his faith and you can convince him to go warn the drow about the Cult of the Absolute. It's weird because he never mentions losing his powers or his faith wavering unless you specifically mention that you killed Minthara, which itself is a rather odd thing to bring up in conversation with your enemies esp if you plan on not blowing your cover, but also because there's no indication that Minthara is in any way 'important' in that her living or dying is linked to Nere or anyone else's powers, and he'll only act that way if you mention her death, that is, her actual death doesn't induce this change at all-he'll happily use his powers to murder gnomes and duergar minutes earlier, but mention that Minthara is dead, and suddenly he can't hear the absolute's voice So it's hidden behind a dialogue most people would never pick, and results in a rather oddly written scene. this is really weird... It seems unfinished, and I hope it is, because this kinda doesn't make that much sense.
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addict
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addict
Joined: Oct 2020
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Any outcome besides siding with the gnomes and killing Nere seems really noticeably barebones. There's a 'hidden' dialogue option that might potentially pay off, but it's oddly written and honestly kinda nonsensical. If Minthara is dead you can bring it up to him after dealing with the gnomes and duergar iirc. Suddenly he'll doubt his faith and you can convince him to go warn the drow about the Cult of the Absolute. It's weird because he never mentions losing his powers or his faith wavering unless you specifically mention that you killed Minthara, which itself is a rather odd thing to bring up in conversation with your enemies esp if you plan on not blowing your cover, but also because there's no indication that Minthara is in any way 'important' in that her living or dying is linked to Nere or anyone else's powers, and he'll only act that way if you mention her death, that is, her actual death doesn't induce this change at all-he'll happily use his powers to murder gnomes and duergar minutes earlier, but mention that Minthara is dead, and suddenly he can't hear the absolute's voice So it's hidden behind a dialogue most people would never pick, and results in a rather oddly written scene. this is really weird... It seems unfinished, and I hope it is, because this kinda doesn't make that much sense. Probably is since it's +/- the last discussion in the game( it was for me, anyway).
Alt+ left click in the inventory on an item while the camp stash is opened transfers the item there. Make it a reality.
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enthusiast
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enthusiast
Joined: Mar 2022
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Grim forge at best is 30% done from what I would predict. Its EA, give them time to finish it.
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