Hey there,
I've encountered more than one situation where decorative elements like stone arches, trees or other non-interaction-elements (things you can't walk/jump on etc.) obstructed the view in such a way that it was actually quite difficult to get a proper view on the "battlefield". I have to zoom in and out a lot, turn the camera time and again.
It would be nice to have a toggle switch, like, a "fight-view", where all elements that would become transparent when you walk under them are turned transparent (for the duration of the fight) for an unobstructed view.
Since these elements are purely decorative and their being in the way is soley a problem from the players perspective and not for the actual characters standing on the ground, this option wouldn't interfere with the fight itself, nor its realism or something.
Cheers!