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... and discussing Early Access communication and engagement with the community, more broadly.

If anyone wants to ask Larian questions about the game or its Early Access, please post here.


Note : Maximuuus opened a somewhat similar thread a long, long time ago. I would suggest that if anybody wants one of the questions listed there answered, they should repost it here.

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Are these things going to be fixed, looked at?

Have they been passed on?

Throwing the snake with the invisible gith hand kills the snake, but the little girl still dies, in the cut scene (a live snake kills her)

Jumping in to the room on fire at the wulkeens rest, causes the room to explode, even though the rooms door has not been opened (so no extra oxygen is getting in), you can not misty step or avoid the room exploding in a smart way


Destroying the mindflayers body with fire, throwing the body in to a hiding place (its not possible to throw it in to the river) no matter what you do, the scene with talk with the dead scroll still happens

Throwing a potion at the true soul that has been malled by an owl bear, or healing him, or doing anything to save him does not work


Attacking and getting to 1hp the hag in the druids grove, does not kill her, she can just jog off immortal, attacking her infront of the brothers again does not save them, pushing or moving them away from her poison teleport does not save them, another interaction with no way to change anything.

So many interactions have one outcome, no matter what we do, are these things going to be improved?

Last edited by Xzoviac; 08/11/22 07:26 AM.
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Just two questions for now:

1) do you plan to record voice for every dialogue option our characters have ... or will the game be voiced in final release just as it is now?

2) can this topic please be pinned so it dont disappear in the void?


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Here are my questions:
  • Will Halsin be a companion?🐻🐻🐻
  • How many companions will there be total? Any info about the companions not currently in EA would be great!
  • Are there any dialogue system updates planned?

Originally Posted by RagnarokCzD
do you plan to record voice for every dialogue option our characters have ... or will the game be voiced in final release just as it is now?
I would like to know this as well!

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I have a very basic and simple question, one that I ask entirely sincerely and not in a cynical way at all:
Does Larian take critics of BG3 seriously?

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Hey there,

I wouldn't encourage a Q&A session right now, as it could lead to a gigantic topic; And I wouldn't have all the answers you are looking for at the moment, thus leading to disappointment.
There will be a time for an official Q&A later as it is something we would like to do in order to clear many of your questions smile

So far, Baldur's Gate 3 is in Early Access so we still have implementations, polishing, and improvements to bring to the game.
Again, as soon as we can, we will share more details with you all.


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I have three questions, don't know if they can be answered now, but still.

- Is Hexblade subclass and Eldritch smite invocation going to be in the game? They are not PHB material, Xanathar's rather, but melee Warlock on PHB only has serious issues that make it not work, especially the more levels you gain. Or at least, is eldritch smite alone in, with some pact of the blade fix?

- Is Oathbreaker paladin or Oath of Conquest paladin going to be implemented? Again Oathbreaker is Dm's guide and Conquest is in Xanathar's again, but they do fit the "Blackguard" or Dark Knight archetype rather well.

- We haven't seen plate armor variety in the game yet. When we do, and considering you have different slots for body, hands and boots, are we going to see corresponing glove and boot models for each armor? Because i really would like to avoid mixing and matching items here and there, looking a bit off. Maybe a toggle to show the original intended graphic of gloves/boots for the armor you wear?

Cheers :]

Just saw Nicou's post, oh ok, we will wait for when you can share with us those little details :3

Last edited by Krom; 08/11/22 02:26 PM.
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Will there be a D/N cycle ?
Will the world feel less frozen / more alive at some point ?
Will you remove the gamey and non-sensical teleportation runes for a more immersive system ?
Will you change shove/pushing items/pushing abilities to make the option to push in holes more strategic or will it remains an easy/comical thing ?
Will you rework the resting system so managing our days / ressources become more meaningfull ?
Will you rework items so we can have more DnD items that allow us to build our characters as WE want or is the plan to keep tons of comical/useless items / items that tells us how exactly we should play ?

Do you plan another surface fest with spells like fireball ? Still don't really understand what's your intention with surfaces... (toned down for cantrips first but then you added surfaces items/sets + chromatic orb with surfaces + surfaces abilities for some monsters + ridiculous quantity of blood,...)

Last edited by Maximuuus; 08/11/22 02:41 PM.

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I did write up a discussional piece to serve as potential information gathering for whenever the official Q&A happens...

But I cannot surmount the feeling that there is just no point.

The Q&A, when it happens - IF it happens... because it's been almost 2 years and they have never done anything of the sort so far, despite a long list of comments that they want to share information with us 'soon'... Will not address any of the major topics of concern in a meaningful way. It will be used, primarily, to pat Larian on the back and talk about all of the improvements they've made, in the areas they want to focus on. Just as every other piece of media they have released about the game has been used to do. If they talk about the UI or take questions about it expect them to talk about how great They think the chain party system is. I do not foresee any change in that pattern, at this point, two years in and 'almost feature complete' as they say they are.

There is simply no point.

I find it mind boggling, for example, that any dev team could approach a game like this, advertise as wanting to make it the "definitive example of 5e in a video game", and think for even a moment that they could get away with not having a proper reaction system in the game; that they could import the opportunist talent from D:0S2 and leave it at that, and only entertain the idea of doing more with it because of wide-scale player and community hammering for it, and now, going on two years still have nothing to show for it yet, and no comment they're even willing to make about it beyond another "information coming soon" deflection... a 'soon' that's been trotted out to us for almost two years now.

"Soon" isn't coming. It never was.

That is how I honestly feel about Larian's communication at this point; these are the feelings that their interactions, or lack there-of, over the EA has left me with. Please, do that That on board as feedback.

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Originally Posted by Niara
I did write up a discussional piece to serve as potential information gathering for whenever the official Q&A happens...

But I cannot surmount the feeling that there is just no point.

The Q&A, when it happens - IF it happens... because it's been almost 2 years and they have never done anything of the sort so far, despite a long list of comments that they want to share information with us 'soon'... Will not address any of the major topics of concern in a meaningful way. It will be used, primarily, to pat Larian on the back and talk about all of the improvements they've made, in the areas they want to focus on. Just as every other piece of media they have released about the game has been used to do. If they talk about the UI or take questions about it expect them to talk about how great They think the chain party system is. I do not foresee any change in that pattern, at this point, two years in and 'almost feature complete' as they say they are.

There is simply no point.

I find it mind boggling, for example, that any dev team could approach a game like this, advertise as wanting to make it the "definitive example of 5e in a video game", and think for even a moment that they could get away with not having a proper reaction system in the game; that they could import the opportunist talent from D:0S2 and leave it at that, and only entertain the idea of doing more with it because of wide-scale player and community hammering for it, and now, going on two years still have nothing to show for it yet, and no comment they're even willing to make about it beyond another "information coming soon" deflection... a 'soon' that's been trotted out to us for almost two years now.

"Soon" isn't coming. It never was.

That is how I honestly feel about Larian's communication at this point; these are the feelings that their interactions, or lack there-of, over the EA has left me with. Please, do that That on board as feedback.
That is a bleak view on the current situation. At this point I think your best bet is just to resign and forget about the game. With some luck, you will being pleasantly surprised at release, being this invested in something you don't trust anymore isn't healthy.

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I agree with the above.

I think you may be a bit too invested in the game...

Also - they have done stuff like this in the past, just not often. They did a Reddit AMA a while back.

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Another question:

Crafting!
We know that crafting was planned, in older patches there even was inactive icon for it on minimap ...
But with last great change of UI this icon dissapeared.

Should we take that as message that whole idea of crafting was removed?
And if not ... will we ever be testing that?

//Edit:
One more thing i wonder since i mentioned testing ... there are some features promised in final release (two major examples are: custom party ... and stat rolling).
Theese two things alone can seriously change your game ... why they are not included in EA?
And will they ever be?

Last edited by RagnarokCzD; 09/11/22 06:15 AM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by Lake Plisko
I agree with the above.

I think you may be a bit too invested in the game...

Also - they have done stuff like this in the past, just not often. They did a Reddit AMA a while back.

Stuff like this ? There has been 1 AMA +- 3 years ago, before EA launch. Then a few PFH and that's it.

Oh they also give us hope about communication : in exemple our new COMA saying that Larian REALLY wants to communicate with the community, but it only meant a few uninterresting tweet and tiktok, apparently.

Oh they also told that we will have a few informations about the data they collect in game. Never happenned.

And yes, some of us have been very invested in the developpment of this game. Just a reminder : that is the third opus of a legendary series fans are waiting for 20 years.
It is also the only big DnD crpg we've had for years. The name and the ruleset are calling passionated players.

So sure, being invested like this is not healthy. But it would have been easier to have a healthy attitude if we have had answers and/or if it was advertised as a demo that will be updated from time to time rather than as an early access.

Last edited by Maximuuus; 09/11/22 10:40 AM.

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If I tell you more, Astarion will bite me.
I could only say that you should be happy with the end result, regarding what you are commenting about. My hands are tied, and lips are sealed.


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Will pfh be this or next month or next year, can you tell us that at least?

So i can stop checking

Last edited by Xzoviac; 09/11/22 11:42 AM.
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Originally Posted by Nicou
I could only say that you should be happy with the end result, regarding what you are commenting about. My hands are tied, and lips are sealed.
Well, I hope it arrives sooner rather than later (the information) and the game also. I understand your restrictions (employment status), but it's still rather frustrating and I do very much hope your analysis of being happy is true.

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Originally Posted by Nicou
If I tell you more, Astarion will bite me.
I could only say that you should be happy with the end result, regarding what you are commenting about. My hands are tied, and lips are sealed.

Well i can't say which comments you refer to, but thanks for answering Nicou :))

We will await for when you can tell us more :3

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In the spirit of eternal hope, here goes nothing:

Are there any plans to provide an alternative to the much maligned party control system?

Are there plans to implement day/night/weather cycles and a proper clock/calendar?

Are there plans to tone down some of the cartoonish/comedic elements of the game ie. characters jumping clear over the heads of combatants and being shoved dozens of feet, for example?

It seems a lot of design decisions are based around co-op play, when most likely the majority will be gamers playing a solo campaign. This seems to have had a knock on effect for certain mechanics in the game ie. apparently there can be no day/night because of co-op. The party control system is also apparently geared towards co-op. Can you comment on these decisions at all because they do have obvious and detrimental effects on the campaign as a whole.

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Originally Posted by Etruscan
apparently there can be no day/night because of co-op.
Can you elaborate little futher?

I cant really imagine how or why co-op would prevent that. O_o


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by RagnarokCzD
Can you elaborate little futher?

I cant really imagine how or why co-op would prevent that. O_o

I would like to believe the same but it was something I remember reading about pretty early on in EA. I seem to recall there was a quote from Swen about this issue somewhere but I just woke up and for the life of me wouldn’t know where to find it right now 😬

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