Obsidian got this right for skill checks. Uses the party's member highest value.
In fact I love Deadfire's leveling, multi classes, magic, skill and general gameplay system. It feels so much better constructed and thought out than BG3.
Its like every issue BG3 has, Obsidian already solved it a decade ago lol.
Mouse control, party UI, party AI, Inventory, Rest/Camping, Skill selections and usage, Day/Night, dialogues...
People love to hate Deadfire for its story and characters... For me its such a great RPG game to just get lost into...ignoring the main story.
Sorry had to mention Deadfire, starting playing and really loving it. Its the closest thing in atmosphere to BG2 I have ever been since, well , a Black Isle game.
Playing a multi class Chanter(skald kit)/Barbarian(Furishaper) = Howler. I really FEEL for my character in this POe world, like hes there and important part of the story. I feel NOTHING for my character in BG3. Its all about the companions. I guess like in DOS2? The worst part is...I don't even like these very few companions selection we have.
Totally agree
Bg1 and 2 made me care about the character's i played threw 2 100s of times to see all the interactions
Played each class to do the class based quests like the paladin one warrior one druid one
Played a theif to see how the theif guild treated me, was suprised to find the vampires then didnt want me, and i could get my own thief hideout
Bg3 character's dont give me the same feelings of discovery, im hopeing out of early access this will change