Probably has been suggested before (couldn't find it, but seems obvious

), but one of the things that annoys me most about the game at the moment are the skill checks in conversations.
Like, if I want to intimidate somebody, but I didn't know that that would be an option in the dialogue, so I started the dialogue with my weakling mage, I will fail that check. But my scary buff fighter guy is right next to me. Why can he not intimidate my opponent?
Imo, either skill checks should always be made by the character in the party (in a certain radius, not if they are in the camp and only my character is out in the world talking, of course) that has the highest bonus, or I should be freely able to switch the character who is currently talking and make the check with them.
Imo you should also see all options in the dialogue.
So if I talk with somebody, and both Laezel and Astarion have a unique dialogue choice because of their race etc, that should both be shown