Ok SO this is just my thought after doing another run and People have probably posted this before; But honestly i think we should be able to get Companions form the story, NPCs like Minthara, Halsin, and others and here my reasoning why.
So after starting a Lawful Evil Drow i decided to get Shadowheart killed in the Nautiloid and steal her artifact as we get to the beach, now i am running a typical Drizzt build but at first i did a Sorc route for testing and omg is it tough to fight three Devourers in the start if it wasn't for Magic missile and burning hands i would never had pass it. yes i know Wizard better for Drow blah blah just wanted to try something different. But as i continue i started notice the difficulty with out a healer of sort, i know you can fix that by being a paladin or cleric but i wanted a Fight drizzt build not some Holy sanctimonious Character. Now Lae'zel and Astrion aren't a issue those two love depravity but Gale is a issue and here why.
[/align]So i get to the grove and i know for the fact that Wyll will hate me siding with goblins same with volo in a way get to him later. So i decided not to speak with wyll so i dont deal with this guy good two shoes act and stuff. go about my business get this talk to this person steal that yadaya. Now am leaving going to goblin work with them and kill everyone in the grove loot them all moving on. We get to the party and i start speaking to everyone as i get to gale Gale was about to Leave!!! What!! if he left i be down to me and 2 other since i left shadowheart to die on the beach what the hell am i too do so i convince him to stay lucky but it got me thinking! What will happen later in the game when that enemies will get tougher. this is where the thought come in.
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Simple put we should be able to take minthara ( for sake of easier explanation of reasoning will stick with her) Cause what happen with those who decided to leave cause am doing a lawful evil run, yes that a choice on my part but should we be able to get some companions that allow us to fill that out. Why make it harder for player cause they want to run a morality playthough and not a strict generic story made by devs. i like to be able to choose my own morailty and not be ding or peg for my choices to have a different outcome. So being able to have Story aids like minthara or other future evil character as a ally for the rest of the story would be nice. Example of this would be, Say minthara joins me on my quests, well make her a NPC Companion No control over her what so ever Making her completely AI control and so on making it easier to imp[lment without to much work on devs side, and allowing player to have a more gameplay content for morality choice.
[align:left][/align]So honestly here what do you guys think how would you implement something like this to allow a more morialty choice driven gameplay. please help get this notice by the devs if you think this is something important to you or something you like to see in the future.