Larian Banner: Baldur's Gate Patch 9
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Joined: Feb 2021
enthusiast
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enthusiast
Joined: Feb 2021
It would appear in this patch that you can hide party members, use one to trigger combat with a group of enemies; thus locking them all into Turn Based Mode whilst the rest of your party can kill them from Real Time Mode without ever entering the combat. You can attack them, walk right around them, shove them, and they just completely ignore you because they are focussing on the one person in the party the game recognises as in combat. I may be wrong, but I'm 90% sure this wasn't the case in previous patches: either way it is kinda busted, and incredibly easy to do unintentionally which could spoil the experience for those players who try not to use the cheesiest of mechanics to play the game. Anyone else notice this or is it just me?

Joined: Sep 2020
old hand
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old hand
Joined: Sep 2020
My experience with this patch is that as soon as a party member attacks, they are immediately brought into combat as they should be. Earlier patches were much worse with allowing extra free attacks out of TB mode.

Joined: Aug 2019
enthusiast
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enthusiast
Joined: Aug 2019
Yeah, I hate to say it, but stealth simply melts the enemy AI. Best to not to use it unless you're just playing around, as it'll remove all challenge from the encounter. It's an unfortunate reality of BG3.


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