So, I am very early in my playthrough. I've encountered the following 3 bugs thus far:
1. In the very first room on the Illithid ship, when looking at the tadpole bowl, the on screen dialogue was "Not found". The audio still played, but the script failed to find the dialogue.
2. Also on the ship, in the room where you first find Shadowheart in the pod you can also find a chest. If you interact with it, it indicates that it is locked. However, when I put it in my inventory, I was able to open it and empty the contents into my inventory, bypassing the lock entirely.
3. Several times I have attempted to use the spell Charm person.
a. The first was with the halfling in the cathedral ruins. I cast the spell and got notification that it had succeeded. However, seconds later a cut-scene triggered due to a party member being spied. This cut scene leads to us bargaining with them. Maybe this may be because of the cut scene.
b. inside the ruins, I opened a door and there was an archer there. I again attempted to charm her. Got a successful notification, but she ran and was attacking me as she fled. I might have miss-read the notifications and she succeeded in saving? Not sure.
c. In the final room of the ruins I again attempted to charm one of the grave robbers. Again I got a successful result. I am sure this time because the enemy was surrounded by a heart aura. However, he kept on attacking my party, even the person (shadowheart) who cast the spell.
A fourth potential issue took place in the druid grove. After talking to the defacto druid leader (Kagan??? something like that) and accepting that I had until the end of the day to convince the Tieflings to leave, I saw that Gale wanted to talk to me. On the steps on the way out of the chamber, I spoke with him. in mid communication, all of the sudden the leader declared me a traitor and attacked. I am not sure if this was triggered by timing, by the conversation or if it was a bug.
Last edited by The Spyder; 19/01/23 09:29 PM.