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#848797 12/04/23 09:52 AM
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So I posted this video yesterday on YouTube, hope someone from Larian Studios may see it, then I thought let's make a post out of it on the forum.

I don't think the disarm trap kit should work this way, if I disarm a trap I believe it needs to be used even of the trap is activated or not. Now it uses a disarm kit when you find the trap, but when you activate it and disarm it again it doesn't use a disarm kit.

This is something you can exploit, it works on every trap I have encountered so far.

But if this is game design another question pops up, why?

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Seems weird to me that you can even atempt to "disarm" trap that is activated ...
Aswell as the trap activates, when you decide not to atempt to disarm it. O_o

Question tho: Are you absolutely, 100%, without even shadow of doubt ... sure that kit is consumed, when you disarm a trap with it?

Since im quite sure that in the past (long, long past ... like, patch 2 or 3) people were quite upset that their disarm kits, and lockpicks are consumed, when they suceed ... so it was changed to only consume our tools, if we fail.
But maybe i remember it wrong.

Last edited by RagnarokCzD; 12/04/23 10:14 AM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by RagnarokCzD
Since im quite sure that in the past (long, long past ... like, patch 2 or 3) people were quite upset that their disarm kits, and lockpicks are consumed, when they suceed ... so it was changed to only consume our tools, if we fail.

Yep, that’s right. We can keep using the same lock picks and disarming kit as long as we succeed the rolls, but they get consumed if we fail. Or at least lock picks do. I haven’t really paid attention to trap disarm kits, but I’m pretty sure I’d have run out of them if they were getting used up each time I disarmed a trap.


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I shall verify this tonight of it is consumed after a successful kit it is a bug if not then it is game design. But a friend of mine during a coop game succesfully disarmed a trap and it was consumed. I shall verify it tonight, keep you posted!

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no its not a bug you just don't understand the ui
the fact you have a kit makes it give you a +1 to the dice roll and it doesn't use up the kit because you managed to make your roll

lock picking kits are only used up if you fail the roll... from memery trap disarm kits are also used up if you fail but my thief only ever fails on a roll of 1 and i always burn a reroll if this happens so i have not fails a roll this patch


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Yoda: That is why you failed.
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Originally Posted by Ussnorway
the fact you have a kit makes it give you a +1 to the dice roll
I dont see any indication of this ...
It says x1 not +1

And on time 0:33, when bonuses are counted, you can easily see there is nothing that disarming kit adds ... it only shows there so you know how many of them you have ... and it counts as x1 so it dont affect results i would say.

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I still think that no matter if kits should, or should not (or rather are, or are not since i really doubt Larian would tell us their desing desires out of sudden) be consumed on use ...

There is imho still quite important question if there even should be option to disarming allready activated trap ... i mean, im no engineer, so honestly i cant really imagine how would statue in the wall that after triggering will hurl firebolts in regular intervals for eternity would even work ...
But from basic DnD stand point i feel like once trap is triggered, it should be too late for you. No?

Last edited by RagnarokCzD; 12/04/23 01:37 PM.

I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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I can confirm that kits for disarming traps and kits for lockpicking are consumed only in case of failures, and I appreciate it very much.

Why should I lose my screwdriver if I successfully disarm a trap? If the trap explodes, then the tool breaks in the process, is logical to me... Besides, we already have enough stuff to lug around, why want to hoard more... I bet we will get more stuff with full release, to carry around...

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I have checked it again, it is only used on a failed attempt my bad. I shall remove the video from the public I don't want to spread falls information. I find it odd however, it was something I thought would be used up. But I was mistaken.

Last edited by HellhoundNL; 12/04/23 03:14 PM.
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yes sorry times 1, which does sort of imply the chance to get a better type later


Luke Skywalker: I don't, I don't believe it.
Yoda: That is why you failed.

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