...or if not for the upcoming patch.
One of the very annoying thing in BD is when you have a mage and a fighter, and when the enemies target the mage, all the mage can do is to run and hopefully the fighter can draw fire away.
It always happen because when moving the two characters they always end up together. Hence let say they go around a bend in the corridor and suddenly find themselves facing a horde of skeletons. And even as the mage turns to run, some of the skeletons will be following because he and the fighter are together.
It's some annoying that at times I am considering to have both characters of the fighter's variety. Unless it is Larian's intention to have us micro-manage the movement of both characters...
Why not implement an auto-follow mode and a way to disable it? Hence, the second character will always trail somewhere behind. Or some form of formation - just keeping the two characters some distance away from each other will work wonder.
I know, I know, I have brought this up before, but after actually playing the game for some time, I think this feature will make the game more fun. It also makes the gameplay more seamless - without have to pause all the time to just to move the mage out of harm's way.