Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Joined: May 2004
D
Domibd Offline OP
journeyman
OP Offline
journeyman
D
Joined: May 2004
Hi all,

Before I go any farther I'd like some help on some unfinished items please.

In test 3 on academy level 3 with the teleporters I can't get into the back room of the lab. I've read the posts and taken the steps listed but the there is no hot spot for the dead imps.

Then I returned the Merchant's amulet and got a level up but he promised me a Death Knight Sword and I didn't get it plus the quest is still listed as unsolved in my diary.

On Rift to the Past I went back and got the bone and now my Diary says I have to go back in time for my reward.

Would really appreciate any help I can get.


Joined: Mar 2003
Location: Germany
veteran
Offline
veteran
Joined: Mar 2003
Location: Germany
Back room of lab => look at the tiny candle on the table and light it. The inactive imp corpse will turn into a skull then => active.

Merchant quest => buggy, you get XP, but sadly no sword, hope it will be fixed.

bone of the founder => quest is buggy if you accept. If you refuse, you get XP at the moment.

Joined: May 2004
D
Domibd Offline OP
journeyman
OP Offline
journeyman
D
Joined: May 2004
Thanks Kiya. Two buggy quests.

On the back room I lit the candle and don't see the imp changing. I see three imps. Will check again but either I have the wrong candle, there is another imp that I'm missing, or it is a third bug.

Joined: May 2004
D
Domibd Offline OP
journeyman
OP Offline
journeyman
D
Joined: May 2004
went back to the lab and checked the candles again and I did miss the tiny little candle. Didn't realize there was a big and little candle on the table. Got into the back room but didn't have the key for the chest anyway and have gone on so unless the contents are real important am not going to reload a save game just to find the key.

Thanks again for the help Kiya.


Joined: Mar 2003
Location: Germany
veteran
Offline
veteran
Joined: Mar 2003
Location: Germany
Nothing vital in it - the key was a golden one in that dungeon - but IIRC one chest couldn't be opened in this dungeon - a case for lockpick...
Kiya


Moderated by  Larian_QA, Lynn, Macbeth 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5