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I made two different polls for users' favorite subclasses. Hexblade came out on top both times, and it wasn't close.

Archfey is not at all different in playstyle from Fiend or Old Ones. Unless there's a lot of flavor in the game for Warlocks, such as being able to commune with their patron, it just amounts to a slightly different spell selection, and most of the Archfey spells aren't really worth using. Hexblade meanwhile is a very different playstyle from the other classes and offers a viable arcane Gish option.

And yes, many other classes have subclasses that just amount to different spell lists. But those are classes that have like 7+ subclasses' spell lists to choose from. Warlock only has three, and they're stuck with deciding between evil spells, freaky spells, and illusion spells?

Further, it's especially bizarre that it wasn't added since Wyll seems meant to be a Hexblade. It was weird how the "Blade of the Frontier" never has a reason to use his blade in early access, and apparently won't in the full game either.

I think the player base would welcome a small DLC for new subclasses.

Last edited by Back_Stabbath; 08/07/23 09:51 AM.
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I love the archfey patron because I love that fey flavour, but I also love the hexblade. I think in terms of writing it would also be relatively easy to handle because the breadth of possible patrons is relatively light. They're all basically dark spirits from the Shadowfel (which seems to relate to the shadowcursed lands for extra story relevance) and may be related to the raven Queen. So less variety out of the box on the patron front, as it were.

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Agreed ... it woud be great to have Hexblade.
And even tho Larian worded it as "each class have at least one new subclass that was not part of EA" ... i would rather see it as "each class have at least one new subclass that is not part of PHB" ... since, and i know this will sound ungratefull, it just feels kinda weird that some do, and some dont. :-/

None of it matter ofc, since we just got official list of release races and (sub)classes ... and i really doubt that would change in 4 weeks.

There is still hope for mods tho!
And i heared tht Hexblade was allready done and it was great!

Last edited by RagnarokCzD; 08/07/23 10:55 AM.

I still dont understand why cant we change Race for our hirelings. frown
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I am against this!

The reason being, that hexblade was always intended as a fix for pact of the blade. Blade pact, before XGtE was by far the weakest of the three, and basically not worth taking. But since you can not edit printed material, instead of balancing the original problem, they introduced Hexblades as a fix for people wanting to play a Gish warlock.

Now, that is fine, and hexblade is one of the coolest subclasses in all of 5e. But we already know one sword wielding warlock. The blade of frontiers. Wyll is supposed to be this fantastic fighter, yet he HAS to be a fiend warlock for story reasons.

Instead of introducing hexblades, use the video game format, where you can make changes to rebalance the game (see Rangers, esp. Beastmasters and now Monks) and fix the actual problem, pact of the blade. Noone is playing Hexblade for the lore. What even is your patron???

Instead, use the hex warrior feature, and just add it to the pact of the blade. So take the pact, and you can attack with charisma and get medium armor and shields...
It is balanced, since you still need a ton of additional invocations to make melee warlocks useful (thirsting blade, lifedrinker, ...)

Also, this balances multiclassing, since one level in hexblade is no longer enough to get all the benefits, you now need 3 levels in warlock. Which is a substantially larger investment.

And finally, this means any warlock, including Wyll, can be a competent fighter, regardless of patron. You do not have to use a sentient weapon/ the raven queen all the time anymore, now

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I don't think Wyll is called The Blade anymore in his new story identity. He has a different title.

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Originally Posted by Qoray
Instead, use the hex warrior feature, and just add it to the pact of the blade. So take the pact, and you can attack with charisma and get medium armor and shields...
+1 !


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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No according to his bio he's still called blade of frontiers. Also I fully support improving pact of the blade in general and also including hexblades. I'd be happy to have both.

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[quote=Qoray][/quote]

Agreed. Hexblade has such questionable lore and far too often ends up just as a multiclass dip. This solution is far more reasonable.

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Originally Posted by Gray Ghost
No according to his bio he's still called blade of frontiers. Also I fully support improving pact of the blade in general and also including hexblades. I'd be happy to have both.
Wouldn't either one of the two basically make the the other redundant, though?


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN
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Mechanically? Maybe. But in terms of flavour and aesthetics, no it's still really cool, which is why I want it.

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I really hope they implement devils sight and other key invocations which are not yet in the game (and might not be in the full game either) correctly.

Otherwise, blade warlocks will be bad, regarless of if we get hexblades, or changes to hex warrior, or nothing...


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This isnt problem of just Darkness ...
Larian sadly treats all such spells (or they did last time i tested fog, or mist, or whatever is that thing called) as completely inpenetrable shield, rather than just an obscuring matter that cause you to attack with disadvantage.

Its shame it was reported since day one and nothing changed. frown


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by biomag
Originally Posted by Qoray

Agreed. Hexblade has such questionable lore and far too often ends up just as a multiclass dip. This solution is far more reasonable.
Questionable lore? The concept of an evil possessed weapon is almost as old as the fantasy genre itself.

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It seems quite likely that Pact of the Blade will be functionally equivalent to a Hexblade in BG3, because, frankly, there is no reasonable way to implement Pact of the Blade as written in a computer game.

So I'm laying bets Hexblade will be obsolete at launch.

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I mean, I love Hexblade, but Wyll was never meant to be one, based on his story. His patron, Mizora, plays an important role in his story and she is a fiend.


"We are all stories in the end. Just make it a good one."

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Originally Posted by Back_Stabbath
Originally Posted by biomag
Originally Posted by Qoray

Agreed. Hexblade has such questionable lore and far too often ends up just as a multiclass dip. This solution is far more reasonable.
Questionable lore? The concept of an evil possessed weapon is almost as old as the fantasy genre itself.


And if you play on my table I will ask you what weapon you see your character using and it will stay the same all through the game as you keep awakening its capabilities gaining more powerful traits and buffs for it. But that's not how it works in 5e. You can switch the weapon by rebinding a new one (it can even be a cursed sentient magical weapon that you pick up later...) - so the weapon isn't actually the patron but again some odd undefined power in the background. Its obvious why they did it like this because its much easier for a DM and player to deal with it, but to me its a bad representation of the lore of A possessed weapon.

To be fair though - it could also just be an artefact like in older versions and wouldn't need a warlock class bound to it - and yes, to some degree I would also accept it at my table as DM since I always let my players define what equipment they see as crucial part of their vision for their character (its up to me to balance it out).

Hexblade in 5e is sadly more prominent as multiclass dip for powergaming than something that really helps bringing the fantasy of the intented lore to the table.

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Originally Posted by fylimar
I mean, I love Hexblade, but Wyll was never meant to be one, based on his story. His patron, Mizora, plays an important role in his story and she is a fiend.

Since they're apparently willing to make major changes to his story, they could simply make it so she gave him the sword in exchange for [spoiler]

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Originally Posted by Back_Stabbath
Originally Posted by fylimar
I mean, I love Hexblade, but Wyll was never meant to be one, based on his story. His patron, Mizora, plays an important role in his story and she is a fiend.

Since they're apparently willing to make major changes to his story, they could simply make it so she gave him the sword in exchange for [spoiler]

I don't know, that would make Mizora a being from Shadowfell and probably would change her a lot. But yeah, If it is well done, why not?


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If they don't want to change pact of the blade for Wyll...then change Wyll. Astarion has a bite, karlach a internal rage etc..Wyll has passive to add rapier proficiency...just add in the ability to use cha for wpn attacks (just call it a special deal with Mizora).

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