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#858424 10/07/23 01:35 PM
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I want to give an Eldritch Knight Lae'zel three levels in Cleric to make her a Cleric of Vlaakith (Shadowheart dies, I need a cleric, also thematicaly fitting) and one level in Druid (I want thorn whip battle magic combo).

I've only played cleric in PnP once and it was one of my first games so I don't remember anything.

1. What would be the best Cleric Domain to pair with an Eldritch Knight?
2. When is the best time to start branching into other classes as an Eldritch Knight? If she gets 13 WIS from the start in 1.0, would dipping into druid and cleric right from level 2 be ok? What do you think?

Thanks.

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I think you need to wait until level 4 and boost the WIS to 13 first? Last time I checked she was WIS 12? Was she supposed to become more witty in 1.0?
Clerics are for healing - I'd go with Life. Miss Not Yet Graduated from Secondary School already is a melee monster and an arcane caster.

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Originally Posted by Buba68
I think you need to wait until level 4 and boost the WIS to 13 first? Last time I checked she was WIS 12? Was she supposed to become more witty in 1.0?
Clerics are for healing - I'd go with Life. Miss Not Yet Graduated from Secondary School already is a melee monster and an arcane caster.

Yeah, right now she has 12 WIS, but I couldn't get any info on how it'll be at release.
They've made changes to companion's abilities several time throughout the EA, so I was speaking rather hypothetically about multiclassing at level 2.

If she still has 12, then I guess I should wait till level 6 to get extra attack. Or may be level 5? Get this guidance and bless and SoF going ASAP, then follow up with an Extra Attack from fighter 5? Dunno, kinda hard to decide.
The only thing I am sure about is that I need to get Thorn Whip by level 7 and I'd better have 14 WIS minimum by that time. I was wondering of other ways to get Thorn Whip, without branching into the Druid. May be Spell Sniper feat? But I'll miss on ASI this way.

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Not so many uses per day, but the Illithid power Pull - given to Fighters - does almost the same thing

Last edited by Buba68; 10/07/23 02:38 PM.
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Spell Sniper yes, and with 60 ft. (18m) range Thorn Whip is much more useful.

Also Magic Initiate: Druid.

Otherwise, multiclass druid or multiclass nature cleric. Both require 13 wisdom.

Multiclass Bard. Take 6 levels lore bard or 10 levels other bard. Requires 13 Charisma.

Last edited by FrostyFardragon; 10/07/23 02:41 PM.
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Damn, you really like these suboptimal builds huh? Part Fighter part Wizard part Cleric part Druid. You sure you don't also want to multiclass Monk? xD

If you need to wait until level 4 for the Wis ASI, then you should probably also go to level 5 in Fighter. Level 5 is a huge power increase with Extra Attack. Level 6, however, doesn't get you much*.

*Except it does get you an ASI/Feat, which I would recommend using to take (Spell Sniper or Magic Initiate) to get Thorn Whip instead of taking a whole level in Druid. (Btw, RAW Thorn Whip won't work with Extra Attack, although idk about in BG3...)

**Alternatively, as mentioned above, just take levels in Nature Cleric which gives you access to a cantrip from the Druid spell list.

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Thanks all for great advice. I think the build will be kinda cool actually. I'll go ASI +2 WIS twice and a Spell Sniper, with no druid in the mix, cleric(4) and fighter (8) only. Bless should compensate for leaving strength at 17. Bless is actually a perfect cast for a fighter I think, because CON proficiency helps and bless itself gives +1d4 on STs. Keeping concentration won't be that painful and attacking chance should be fine for both thorn whip and attacks.

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Originally Posted by mrfuji3
Damn, you really like these suboptimal builds huh? Part Fighter part Wizard part Cleric part Druid. You sure you don't also want to multiclass Monk? xDlist.
LOL!
You made me recall Nale from OotS, a Fighter/Mage/Illusionist - his twin Elan could do pretty much the same things as .... a Bard smile

Last edited by Buba68; 10/07/23 03:17 PM.
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Originally Posted by Buba68
Not so many uses per day, but the Illithid power Pull - given to Fighters - does almost the same thing

I know, but I was willing to make a tadpole-free run as a Githyanki first.

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I am torn between War Domain and Tempest Domain. If Larian stay close to PHB, then guided strike should basically ensure hitting an enemy with a thorn whip. Can be very handy if there is an opportunity to pull one from the high ground, falling damage is massive in BG3. As for the Tempest, it seems like Destructive Wrath should solve low intelligence problem and unlock some thunder spells like thunderwave/shatter. Wrath of the Storm also seems cool, a little similar to battle master's riposte or hellish rebuke.

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I like the idea of multiclassing into Nature Domain as it seems to tick off the most boxes for you.
If you do go with Druid Acolyte for Thorn Whip then maybe War Domain is that gives you extra attacks.
But HOW are you going to use all those capabilities? Weapon Attacks, Arcane Spells, Clerical Spells ...
although Healing can be done AFTER combat.

Last edited by Buba68; 10/07/23 04:14 PM.
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Originally Posted by Buba68
The idea of multiclassing into Nature Domain does seem best.

I can't see the immediate benefit, maybe I am missing something? Same with the Life one.

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Life gives you the best Heals.
As mentioned by an Astute Poster above, Nature gives you Thorn Whip hence eliminating need to multiclass into Druid or using the Druid Acolyte Feat to obtain it.

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Originally Posted by Buba68
Life gives you the best Heals.
As mentioned by an Astute Poster above, Nature gives you Thorn Whip hence eliminating need to multiclass into Druid or using the Druid Acolyte Feat to obtain it.

I'll be going for a spell sniper for the thorn whip to have better range. Healing is pretty good I guess but in BG3 I think you can't use your channel divinity heal in combat? And if you can, with 4 levels in cleric its like 20 hit points by level 10?

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I'm pushing at the limits of my knowledge and grasp of the rules/game so I'm no longer of use.

Last edited by Buba68; 10/07/23 04:43 PM.
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Buba68, thank you for your kind advice regardless!!

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I am aware that I am a simplistic - if not to say - primitive player - but I have a "full card" with Lae'zael as Eldritch Knight already.
I use the firethrower spell against bunched up (trashy) enemies, for sniping - usually to take out enemies on their last legs - I use the "never missiles" Magic Missile, and bash anybody within range with the Everburn. And sometimes I'm torn - sword or sorcery?
Miss Undergraduate is a Very Busy Girl!

I find it hard to imagine adding Divine Magic into her hectic schedule. Maybe a bandaid Healing Word now and then, with bigger Healing taking place during the afterparty. I'm simply not smart enough to use a threeway character - I have problems enough with dualistic ones (EK, Paladin etc.).


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