What is the benefit of not allowing it?
- Players get the experience with the NPC's, as intended at launch.
- They haven't worked out how it works with flags and progression witth four Tavs, and now they dont have to.
- Players with four Tavs will miss out on a truckload of content and complain about it.
- They can keep it in reserve for Icewind Dale 3
- The game could be massively unbalanced with a highly optimized party of four and cannot be tested at launch
- They can gather metrics on bugs and quest-related issues without having to account for four Tavs
- They have narrative reasons for it; ie. Where do the Tavs come from?
Eh ... nope. :-/
> Players who want full Custom Party dont want to experience NPCs ...
Thats why they have this demand, to avoid them ... they also know workaround, and will most likely use it, often for this reason exactly.
> I have no idea what flags are you talking about ...
There is allways only one person speaking, no way to swap them ... also, even our Origin companions have their flags and there is no conflict ... lets also not forget about multiplayers, where multiple PCs will be present at all time ... so "technical difficiulties" excuse cant be seriously applied here.
> You never please everyone ...
Sill ... how are people complaining about feature they are beging for for three years, and was promised it in the past ... any better than people who are angry they screwed their own game?

> Or they can do it again, there is still no benefit in keeping it.
> This argument is purely false, since ... and i repeat ... there is multiplayer.
Also, as it seems our Custom PCs are actually weaker than their Origin counterparts (Karlach's Rage cause fire damage, Astarion have his Bite, etc.) ...
So, there is no unballance.
As for test, it was tested for last three years, by each and every full custom multiplayer party ... and many people who used multiplayer workaround, just to either get rid of Origin characters ... or in order to test synergy between new classes (there was no other way to find out how party of Paladin, Bard, Barbarian and Sorcerer will work)!
> Again ... multiplayer.
Also, i cant really imagine any Bug or Issue conditioned by having custom character, rather than anything else.
> Same as anyone else? Nobody knows, nobody cares, show must go on not backwards.

Anyway.
I appreciate you tryed to find some reasons ... but those just dont seem too credible to me.
