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By that logic, we wouldn't have gotten pronouns, but they're in, and they surely helped boost sales. A lot of players play for the role-playing aspect than the metagame. Nothing is taken away from players who don't want it. Those who are concerned about "weight balance" can stick to heavier races, armor, and spells or even walk more slowly. The skeletons work fine, too.

Edit: Vitiligo, tiefling horns, and dragonborn tails is very much in the same camp.

Last edited by EnzeruAnimeFan; 22/08/23 05:49 PM.
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Originally Posted by EnzeruAnimeFan
By that logic, we wouldn't have gotten pronouns, but they're in, and they surely helped boost sales. A lot of players play for the role-playing aspect than the metagame. Nothing is taken away from players who don't want it. Those who are concerned about "weight balance" can stick to heavier races, armor, and spells or even walk more slowly. The skeletons work fine, too.

Pronouns take almost zero work to implement, as it's just a matter of assigning the old male/female flags to the "Identity" option and recording a few lines here and there for the "Other" flag. What would have taken work to implement is dynamic NPC responses to your pronoun/body combinations on the same level as the ones they've already included for races, but that isn't a thing that's in the game. BG3 will acknowledge your pronouns but it doesn't actually do anything with them, because doing anything with them would involve a lot more work, and a much more direct narrative acknowledgment of the idea of pronouns that would open the social-issues can of worms far wider than just including them on the character sheet does.

EDIT: This is not an objectively bad thing; Larian made the conscious choice to just write the immediate game-world as not really having strong feelings about gender identity (although it is a bit weird how people can just guess your preferred pronouns accurately without any prompting).

Last edited by OneTrueNobody; 22/08/23 05:58 PM.
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I'm not to crazy about playing a skinny or heavy character, bliz did this for druid in diablo 3. The people I usually socialize with, none of them including myself thought it looked good (several of us still played druid for the class though).

Personally I weigh 120 lbs. and lift 100+ boxes over my head and stack them for my job, I'm pretty fit and under weight from what I'm told. Do I need representation in a vewgame to feel speeeesual, lol NO! Truthfully this is probably the last thing I would want added to the game for it to be more versatile in character creation.

On a side note wasn't Strongheart halflings heavy? Just looked at them again and its the same model as Lightfoots, strange, I could be remembering wrong though.

Edit* just youtubed it, guess Strongheart did have the same model, just remembering wrong.

Last edited by fallenj; 22/08/23 06:05 PM.
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Not if animations have to be tweaked to accompany the right pronouns, which is otherwise irrelevant to this thread, it was just an example of something that wouldn't be in for the same reason fat bodies wouldn't be in. Also, we probably wouldn't have any fat bodies on NPCs if the clothes didn't also work on them, because with all the rewrites and character testing/debugging Larian has done, I doubt they'd leave in characters that would glitch out the game if the suits didn't work right.

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Originally Posted by EnzeruAnimeFan
Not if animations have to be tweaked to accompany the right pronouns, which is otherwise irrelevant to this thread, it was just an example of something that wouldn't be in for the same reason fat bodies wouldn't be in. Also, we probably wouldn't have any fat bodies on NPCs if the clothes didn't also work on them, because with all the rewrites and character testing/debugging Larian has done, I doubt they'd leave in characters that would glitch out the game if the suits didn't work right.

NPCs don't have to deal with the player changing their equipment every time it strikes their fancy, nor do their character models have to work with every single possible animation that every character class action might require, and the only quality assurance that needs to be done on their animation work is the stuff directly related to the few specific things the developers want them to interact with.

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Does anyone know if there are any suggestions/feedback with this much pushback against it?

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There are many suggestions here that some people are for and others are against.

As long as noone is being rude, dismissive or off topic, and they are being mindful of and avoiding where possible potentially upsetting real-world implications, then they're of course entitled to state their preferences. Though I would would strongly encourage everyone to recognise when they've made their view clear and move on. It's fine, and in some cases essential, to agree to disagree.


"You may call it 'nonsense' if you like, but I've heard nonsense, compared with which that would be as sensible as a dictionary!"
UnknownEvil #886303 24/08/23 11:40 PM
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Originally Posted by UnknownEvil
Rarely read so much BS...sorry but there are even professional athletes that are chubby if not outright fat. Google butterbean for example. and you know how hard boxing is i hope. In addition...if we talk FR. ican only say "mirt the moneylender" as a first and there was a fat cleric of torm in one novel series i cant
remember just now.

A successful adverturer gets gold pretty fast and if you spend that on booze and food...gues what happens...you get fat. Even as an adventurer.

This in entirely accurate - UFC fighters Tank Abbot and Big Country are real life barbarians. Lots of old school rugby players could run all day but carried hefty beer bellies... from beer. It is not at all immersion breaking to have some fat people doing athletic things. It's much more immersion breaking to have a small elf woman heft a zweihander but we've been okay with this for a long time.

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I'd suggest that we not restart the discussion on realism from a month ago. It's a debate that can touch on uncomfortably personal matters and as you say, is of little relevance anyway in a game that has so many other unrealistic elements. I think to many folks' relief we'd successfully moved on from that so let's not go backwards.

I think we've probably done the fact that animating fat bodies is extra work to death too. Clearly it would, but it's Larian's job to decide whether the benefit justifies the effort based on what players want. And, as players, we are free to state what that is.


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The main issue I would see with fat bodies isn't animation, likely you could still use the same rigs and just accept some clipping as a fact of life, but that the textures/models for all of the armor would need to be redone. As otherwise the only 'fast' solution is just stretching which will look terrible for much equipment, and otherwise just require more work. Considering all of the problems that the game has, especially Act 3 being a veritable open beta, the need for fat bodies kinda feels like something to touch on as the last thing on the list for a definitive edition.

Also customization in the game is barebones as hell so I don't really see how the lack of beer bellies sticks out either, you only get a handful of face structures and can't even tweak them. It's more that character customization is overall very bare bones for the player model. Things like jaw width, chin pronouncement, cheekbones, etc, usual sliders in many RPG's just aren't here. Considering how rare weight sliders are in RPG's it's of little surprise it's not in either.

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So, good news, bad news, for anyone who's still keeping up with this and hasn't explored the character creation yet (I'll try to update this elsewhere as well). The halfling masc body types have been replaced from earliest access to a well-done fat body type with no issues. An example of the previous lean body types for halflings is Arron's, the halfling seller at the druid grove, which has been left unchanged despite the implementation. However, this only applies to them--there are still no femme fat bodies nor are there fat bodies for other races despite dwarf and human/undead fat models being in game.

I don't know if this is where this feature stops or if Larian will implement more fat bodies later, but thank you for at least that in the face of further adversity.

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Pronouns and vitiligo also aren't a deadly detriment to your health.

Obesity should not be glorified or encouraged, and regarding recent news about how Lizzo treated her staff, a lot of people believe the 'body positivity' movement to be a toxic thing that shouldn't be encouraged.

Personally I've lost 19 kg of weight in the last couple of years following a diagnosis of moderate heart blockage, and that heart blockage went away. I only had a BMI of 32, and currently at 24. I legit could have have a heart attack at any time just being a bit over the medically defined obesity limit.

I do not believe in any way that my previous weight or associated body size should be glamourized for the sake of social clout.

Last edited by DumbleDorf; 05/09/23 11:14 AM.
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No thank you.

Fat adventurers are as realistic as fat professional soldiers.

Doesnt happen in reallife, and adds nothing to a fantasy setting.


Originally Posted by EnzeruAnimeFan
The halfling masc body types have been replaced from earliest access to a well-done fat body type with no issues.

Wtf my Halfling isnt fat.

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We don't even have proper face presets FFS, is it really that important to have a proper body when you cant have a proper face?

And why only fat bodies? I surely miss an option to have a tall character with a slim or at least normal figure, not that bulky hulk-like one we have now.

Originally Posted by Wyzilla
Also customization in the game is barebones as hell so I don't really see how the lack of beer bellies sticks out either, you only get a handful of face structures and can't even tweak them. It's more that character customization is overall very bare bones for the player model. Things like jaw width, chin pronouncement, cheekbones, etc, usual sliders in many RPG's just aren't here. Considering how rare weight sliders are in RPG's it's of little surprise it's not in either.
THIS!!! ^

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Isn't it interesting how Gale's chiseled abs are deemed realistic, but certain body weights aren't? Let's be careful not to perpetuate body-shaming. It can discourage, rather than encourage, healthy choices.

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Originally Posted by Clowntje
Isn't it interesting how Gale's chiseled abs are deemed realistic, but certain body weights aren't? Let's be careful not to perpetuate body-shaming. It can discourage, rather than encourage, healthy choices.

Obesity is not realistic outside of the western world. Gale's chiselled abs is something that people should be encouraged to obtain for themselves.

In Japan it is a legal requirement for men to have a maximum waist size of 33", and women 35" (to account for post pregnancy stretching) to be eligible for free healthcare.

Last edited by DumbleDorf; 05/09/23 07:28 PM.
DumbleDorf #892437 05/09/23 08:09 PM
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Originally Posted by DumbleDorf
Originally Posted by Clowntje
Isn't it interesting how Gale's chiseled abs are deemed realistic, but certain body weights aren't? Let's be careful not to perpetuate body-shaming. It can discourage, rather than encourage, healthy choices.

Obesity is not realistic outside of the western world. Gale's chiselled abs is something that people should be encouraged to obtain for themselves.

In Japan it is a legal requirement for men to have a maximum waist size of 33", and women 35" (to account for post pregnancy stretching) to be eligible for free healthcare.
While Japan does have specific guidelines for waist sizes, they also celebrate sumo wrestlers who have a different body type. There's a broad spectrum between having chiseled abs and being obese. It's essential to understand that promoting one specific body type as the ultimate goal might not be suitable or realistic for everyone.

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Originally Posted by Clowntje
Originally Posted by DumbleDorf
Originally Posted by Clowntje
Isn't it interesting how Gale's chiseled abs are deemed realistic, but certain body weights aren't? Let's be careful not to perpetuate body-shaming. It can discourage, rather than encourage, healthy choices.

Obesity is not realistic outside of the western world. Gale's chiselled abs is something that people should be encouraged to obtain for themselves.

In Japan it is a legal requirement for men to have a maximum waist size of 33", and women 35" (to account for post pregnancy stretching) to be eligible for free healthcare.
While Japan does have specific guidelines for waist sizes, they also celebrate sumo wrestlers who have a different body type. There's a broad spectrum between having chiseled abs and being obese. It's essential to understand that promoting one specific body type as the ultimate goal might not be suitable or realistic for everyone.

No actually, obese is a BI of over 30, its actually not that huge a spectrum by just that point. Also sumo wrestling is a cultural thing, they are not actually healthy and die far earlier than the average Japanese person. There is exactly zero spectrum regarding obesity being unhealthy, and there is no such thing as 'healthy fat'.

https://asianjournalusa.com/the-imp...lifestyle-can-lead-to-shorter-lifespans/

Quote
While the average life expectancy of a Japanese person is 81 years old, sumo wrestlers live significantly shorter lives due to the intense nature of their profession. Sumo wrestlers are expected to maintain a strict lifestyle, with strict dietary restrictions and intense physical training. This lifestyle can take a toll on the body, leading to shorter lifespans. On average, sumo wrestlers live 10-15 years shorter than the average Japanese person, typically dying in their late 60s or early 70s.

If sumo wrestlers aren't healthy despite their training, then its pretty much a guarantee that the average obese person is far from healthy as well.

Last edited by DumbleDorf; 05/09/23 08:37 PM.
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The problem with BG3 body sizes is down to poor implementation by Larian. The body size in most games is controlled by sliders not restricted to three different fixed sizes. There are mods for Skyrim which provide a better CC than Larian. Come to think of it the same can be said for CK3 mods.

Larian had six years.

Enhanced Nude Bodies
https://www.nexusmods.com/baldursgate3/mods/652
Original upload 07 August 2023

Slim Male Body and Armor
https://www.nexusmods.com/baldursgate3/mods/1143
Original upload 19 August 2023

Beefy Dwarf
https://www.nexusmods.com/baldursgate3/mods/1164
Original upload 19 August 2023

Chubby-Thicc-BBW female bodies and clothes
https://www.nexusmods.com/baldursgate3/mods/1117
Original upload 18 August 2023

There's other body mods plus hair, eyes, tats and who knows what. Not so many offering more skin diseases or pronouns.

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Hey, Red Queen isn't here and I'm not a mod, but I'd like to remind everyone there is nothing to be gained by bringing in realism or health philosophy into the body type discussion. It's a video game cosmetic. For those that want the body type, this claim holds no sway in a game with an in-depth character creator that allows you to create all sorts of people. For those that believe the claim is valid, there is no desire in the first place to use a body type other than what we got. Everyone will end up talking past each other, and the ultimate conclusion is just that some people want it to play how they want to play, and others don't want it because the character creator option impinges on a perceived realism in the setting.

Let's keep the discussion on the feasibility or desirability of video game cosmetics rather than judgments of people in the real world.


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