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So ...

- From PHB we know that Monks cannot use any weapon that is either Two-Handed, or Heavy ... if they wish to keep using their Martial Arts. Right?
But from recent Gent event, it seems strongly implied that this no longer apply in BG-3 ... some (admitely unofficial) sources stated, that all you need for using your Weapon as a Monk Weapon is being proficient with it.
Wich would without lead to Monks using Dexterity with Halberds, Greatswords ... and maybe, just maybe ... even Battleaxe with Shield, if your character will be profficient with that. O_o

- From PHB we know that Crossbows cannot be used for Extra Attack, unless player invest into certain feat.
But from basicaly the same source as abowe, we know that is also no longer truth in BG-3 ...


All of it are without a doubt significant boosts ...
Maybe too significant indeed ... but i dont want to talk about that in this topic, there are others with such debate.

What i wonder now, is where will it stop?

Should we presume that Rogues will be able to deal Sneak Attack with Greatsword aswell?
I mean ... its same kind of restriction as there was for Monks no?

Should we presume that Barbarians will be able to rage and run far/fast in Heavy Armour?
I see no difference.

And so on and so on ... where will it stop? :-/

Last edited by RagnarokCzD; 23/07/23 11:11 AM.

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Originally Posted by RagnarokCzD
Should we presume that Rogues will be able to deal Sneak Attack with Greatsword aswell?

I suppose your questions are rhetorical in nature, but if not, this one in particular won't likely be the case. Because it already was possible to sneak attack with a greatsword in the EA and it was removed.

Also can you share a source of that info, so that people could learn a bit more about the context?

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Well, in the PFH, the monkey was weilding a quarterstaff. And, technically it isn't allowed.
Now, to me - the quarterstaff is the quintessential monk weapon,and mayhaps Larian made that weapon specifically allowed, but I suspect its to do with proficiencies.

So, a Dwarf Monk could still pick up a Battleaxe and swing it. However. That doesn't mean he uses Dex for it. Nothing indicates that. They use Dex for Finesse weapons. That's it. Just like a rogue. A Dwarven Rogue can use a Battleaxe, but not for sneak attack, and use STR for the attacks and damage.


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Originally Posted by neprostoman
I suppose your questions are rhetorical in nature
Partialy ...

To be completely honest, it doesnt seem fair that Monks can use anything they want, but Rogues are still restricted ...
While im aware that Larian tend to only give atention to new additions to game, so im not concidering it particulary probable either.

Originally Posted by neprostoman
Also can you share a source of that info, so that people could learn a bit more about the context?
Each and every video from Gent, and half new topics around here? O_o
I allready said that.

---

Originally Posted by rodeolifant
Well, in the PFH, the monkey was weilding a quarterstaff. And, technically it isn't allowed.
Ehm ...
Yes it is ... and it allways has ben ... quarterstaff isnt Heavy, nor Two-Handed ...

Quarterstaves are Versatile ... meaning they CAN be used with both hands in order to make more damage ... Two-Handed property means that weapon NEEDS to be used with both hands in order to use it in general.


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Originally Posted by RagnarokCzD
So ...

- From PHB we know that Monks cannot use any weapon that is either Two-Handed, or Heavy ... if they wish to keep using their Martial Arts. Right?
But from recent Gent event, it seems strongly implied that this no longer apply in BG-3 ... some (admitely unofficial) sources stated, that all you need for using your Weapon as a Monk Weapon is being proficient with it.
Wich would without lead to Monks using Dexterity with Halberds, Greatswords ... and maybe, just maybe ... even Battleaxe with Shield, if your character will be profficient with that. O_o

That's really cool honestly, I don't see the issue. Monks needs some love anyways and halberds should totally be monk weapons.

Originally Posted by RagnarokCzD
Should we presume that Rogues will be able to deal Sneak Attack with Greatsword aswell?
I mean ... its same kind of restriction as there was for Monks no?

I think they did in 3.x, didn't they? I honestly don't see the point of limiting all rogues to being street urchins.

Originally Posted by RagnarokCzD
Should we presume that Barbarians will be able to rage and run far/fast in Heavy Armour?
I see no difference.

Love it! It would be full "Orlando Furioso", an old poem from Ludovico Ariosto where a crusader goes so mad he tear down a whole forest. At some point it ends up on the moon too if I remember correctly.


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Originally Posted by Sansang2
That's really cool honestly, I don't see the issue.
Am i misstaking you with somebody, or are you that person who keeps repeating that rolling for stats is cheating?
Bcs if you are that person ... i dont really understand your point. laugh

Using official rule that was created first is cheating ...
But changing rule, while completely ignoring restrictions that were made there for ballance purposes and distinctive gameplay ... is perfectly fine?

How exactly do you decide wich is wich? laugh

Originally Posted by Sansang2
Monks needs some love anyways
I agree that Monks needed some boost ... many people were thinking about it, and many people come with their own solutions ...

My favourite is to give Monks extra Ki points equal to their Wisdom modifier ... it gives you necesary boost for early level, while it dont affect ballance for endgame.

Originally Posted by Sansang2
and halberds should totally be monk weapons.
Its same as with Crossbows ...
They do everything just as Bow does ... but better (the only difference here is base damage) ... so what is purpose of Bow?
Same goes with Heavy Armor ... it does everything just as Medium/Light do, but beter (AC) ... so what is purpose of Medium/Light Armor?
Same goes here ... if Monk can wield Greataxe, Greatsword, or Maul ... and still have all benefits from it being Monk Weapon ... why would they ever use anything else?

Originally Posted by Sansang2
I honestly don't see the point of limiting all rogues to being street urchins.
I dont think they are ... or ever were as the matter of fact. O_o


I still dont understand why cant we change Race for our hirelings. frown
Lets us play Githyanki as racist as they trully are! frown
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Originally Posted by RagnarokCzD
Originally Posted by Sansang2
That's really cool honestly, I don't see the issue.
Am i misstaking you with somebody, or are you that person who keeps repeating that rolling for stats is cheating?
Bcs if you are that person ... i dont really understand your point. laugh

Using official rule that was created first is cheating ...
But changing rule, while completely ignoring restrictions that were made there for ballance purposes and distinctive gameplay ... is perfectly fine?

How exactly do you decide wich is wich? laugh

Mh, no, you are taking me for somebody else. I don't see myself being against an option and not against rolling stats for sure. I mean, I never used it, but if it's fun for you go for it!

Originally Posted by RagnarokCzD
Originally Posted by Sansang2
Monks needs some love anyways
I agree that Monks needed some boost ... many people were thinking about it, and many people come with their own solutions ...

My favourite is to give Monks extra Ki points equal to their Wisdom modifier ... it gives you necesary boost for early level, while it dont affect ballance for endgame.

Originally Posted by Sansang2
and halberds should totally be monk weapons.
Its same as with Crossbows ...
They do everything just as Bow does ... but better (the only difference here is base damage) ... so what is purpose of Bow?
Same goes with Heavy Armor ... it does everything just as Medium/Light do, but beter (AC) ... so what is purpose of Medium/Light Armor?
Same goes here ... if Monk can wield Greataxe, Greatsword, or Maul ... and still have all benefits from it being Monk Weapon ... why would they ever use anything else?

Because it's fun? I mean, I'd use monks with fists only, despite it being the worst choice possible.

Originally Posted by Sansang2
I honestly don't see the point of limiting all rogues to being street urchins.
I dont think they are ... or ever were as the matter of fact. O_o[/quote]

I kinda do, but that's me. The fact that the system constraint them into finesse weapons makes me see them kinda limited. What I mean is that I see no issue in seeing a STR rogue going around.


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I don't think monks will be able to use a heavy weapon as a monk weapon. I suspect not too many people are aware that quarterstaff and spear are actually versatile, so that may be the reason why it was claimed that monks would be able to wield heavy weapons.
I guess we'll find out soon enough and if all else fails it's yet another thing modders will have to fix.

The change to crossbows and crossbow expert are ... utterly stupid. They serve no real purpose and effectively make bows redundant.

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Changing equipment rules willy nilly so it's easier fir more cases to use weakens the purposes if having classes or races. Like the whole heavy armour having no strength requirement, not affecting movement (steals dwarf thunder), and I've read correctly, no dexterity maximums... Illogical and over powering.


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