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Do we have an update on how the final game is going to handle forced skill duplication (preferably not like EA). E.g. Selecting a Noble background and a Ranger Knight would give you two copies of the History skill with no way to select a different option. Have we heard about a way to get a replacement skill?

Thanks!


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Most likely we get what we had in EA, i.e. you lose a skill but I hope for the PHB implementation, i.e. you get to choose a different skill.

I don't think we have further information on this. At least none of the videos mentioned anything regarding it.

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Unfortunately, 5e is fine with dead feats. The same thing happens if you choose Dwarf, which has Axe/Hammer Proficiency, and Fighter, which includes it in Martial Weapon Proficiency. I've never liked that. I think if you are predisposed to already be "partway there" from your background or race, you should get a little boost when you take the class.

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Originally Posted by Totoro
Unfortunately, 5e is fine with dead feats. The same thing happens if you choose Dwarf, which has Axe/Hammer Proficiency, and Fighter, which includes it in Martial Weapon Proficiency. I've never liked that. I think if you are predisposed to already be "partway there" from your background or race, you should get a little boost when you take the class.

This would be the most ridiculous thing for them to be strict about. Holy Heck, they are going to give you access to all sorts of spells you haven't earned (and they do warn you about duplicate spells so you can pick different ones), but skills are where they are going to decide to make it difficult for noobs?

That's some lame prioritization.

Hopefully multi-classing into rogue/bard/ranger isn't going to be a forced skill, too.


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