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In BG 3, the maximum player level is 12.

What spells can a 12th-level wizard cast?

Will there be NPCs above level 12 in the game that can cast level 9 spells such as Wish, Gate, Time ravage?

Last edited by OneManArmy; 29/07/23 03:07 PM.


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In D&D 5e at level 12 a wizard can have up to a maximum of one level 6 spell slot and two known level 6 spells in terms of the highest level stuff you can cast.
Overall you will have a grand total of 28 known spells and 5 cantrips between spell levels 1-6.

As for NPCs that might go above player levels and cast higher level spells we don't know.

Last edited by Darth_Trethon; 29/07/23 10:42 AM.
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Don't forget that Wizards can learn most Arcane spells so long as they can find a scroll for it. You might be able to craft them or buy them from a vendor.


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Originally Posted by TheAscendent
Don't forget that Wizards can learn most Arcane spells so long as they can find a scroll for it. You might be able to craft them or buy them from a vendor.
True so that may increase the number of spells the wizards might know.

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There's a *very* fair chance you'll be able to cast higher level spells - just not from memory.

Typically, in cRPGs you are either outnumbered or outclassed. So, you'll likely end up fighting higher level mages than your own. They can very well be in the possession of spell scrolls that are too high for you to scribe. You can still *read* the scroll though; as a one-time-use item.

There's probably a scroll of TimeStop somewhere, or Wish.


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Originally Posted by rodeolifant
There's a *very* fair chance you'll be able to cast higher level spells - just not from memory.

Typically, in cRPGs you are either outnumbered or outclassed. So, you'll likely end up fighting higher level mages than your own. They can very well be in the possession of spell scrolls that are too high for you to scribe. You can still *read* the scroll though; as a one-time-use item.

There's probably a scroll of TimeStop somewhere, or Wish.
Possible but I don't see how the wish spell would work...even in 5e the functionality of the spell in terms of the spell is limited with the caveat that it could do just about anything the DM is willing to allow. If something like that is in the game it will probably be a quest item rather than a scroll and then you'll be offered specific uses during story events. But I doubt anything like Wish will be made available to players.

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Originally Posted by Darth_Trethon
Originally Posted by rodeolifant
There's a *very* fair chance you'll be able to cast higher level spells - just not from memory.

Typically, in cRPGs you are either outnumbered or outclassed. So, you'll likely end up fighting higher level mages than your own. They can very well be in the possession of spell scrolls that are too high for you to scribe. You can still *read* the scroll though; as a one-time-use item.

There's probably a scroll of TimeStop somewhere, or Wish.
Possible but I don't see how the wish spell would work...even in 5e the functionality of the spell in terms of the spell is limited with the caveat that it could do just about anything the DM is willing to allow. If something like that is in the game it will probably be a quest item rather than a scroll and then you'll be offered specific uses during story events. But I doubt anything like Wish will be made available to players.


And what happens if the one who uses the Wish spell wants to get a Divine rank?

How can a mortal get Divine rank, only through Wish?



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Originally Posted by OneManArmy
And what happens if the one who uses the Wish spell wants to get a Divine rank?

How can a mortal get Divine rank, only through Wish?
Wish spells aren't really without limits. So I mean you could try wishing to be a god but it probably wouldn't work. If on the other hand you wished to resurrect someone who died centuries ago that could probably be allowed...it would basically be a true resurrection spell but maybe with a longer range of time than two centuries so a DM might allow something like that. But really the functionality of the spell is so undefined that it's basically whatever the DM allows.

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Originally Posted by Darth_Trethon
Possible but I don't see how the wish spell would work...
Exactly how it did in BG2?

There were roughly 30 to 50 possible wishes, and everytime you'd cast it, you get to make one out of a random selection of 10.
Depending on your Wisdom, the results of this wish were modified. So, a low Wisdom caster would ask; "I want to be protected from Undead" - The Djinn would spawn a dozen Vampires and say; 'Protect yourself from these!'

But it was *still* [arguably] the mosst powerful spell in the game. You could, mid-combat get a full night's rest; being completely healed and getting all your spells back, for instance, or cast Stoneskin on the entire party.
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I thought the way BG II implemented Wish & Limited Wish was OK, where you get a dialog menu of various choices. I edited the 2DA table a little bit to favor my preferred options, and now I really like using Wish in BG II with my wise mage.

I hope Wish shows up in the first release of BG III somehow. In the old D&D Module G2, Glacial Rift of the Frost Giant Jarl for character levels 8-12, there was a Ring of Three Wishes.

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Originally Posted by rodeolifant
You could, mid-combat get a full night's rest; being completely healed and getting all your spells back, for instance, or cast Stoneskin on the entire party.
Umm...that is horrible and not how the spell works at all...that is the worst interpretation of the spell ever. Wish is an extremely punishing spell to cast and would leave you extremely weakened for several days.
Here is how you're left after casting wish: "The stress of casting this spell to produce any effect other than duplicating another spell weakens you. After enduring that stress, each time you cast a spell until you finish a long rest, you take 1d10 necrotic damage per level of that spell. This damage can't be reduced or prevented in any way. In addition, your Strength drops to 3, if it isn't 3 or lower already, for 2d4 days. For each of those days that you spend resting and doing nothing more than light activity, your remaining recovery time decreases by 2 days. Finally, there is a 33 percent chance that you are unable to cast wish ever again if you suffer this stress."

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Fine, but that wasn't the case in BG2. And it was fun.


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Wish in bg2 was dine pretty well. Sure, not pinkish but pretty damn good. I would have loved to see laruan try a version 2 decades later so see what thry could come up with.

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Aye, I particularly liked the option on Limited Wish, where you could wish; "I want a quest like I have never had before!" - Admittedly, it's been ten years or so since I did that last because I know what it leads to, but the first time you do that - it's hilarious. Long. But hilarious. Regardless. That's all pretty off-topic.

Still. I genuinely expect certain higher level spell scrolls to be available somewhere. Not all, but some. Some would be stupidly easy to implement, too. Such as Power Word: Kill, Mass Heal or Delayed Blast Fireball. Shapechange would be super fun. Rampage through the city as a minotaur? Yes please. Perhaps even 'True Resurrect' or something, that you'd need for a quest, but that can be cast on various NPC's... I can totally see them do this sort of thing.


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Originally Posted by Darth_Trethon
True so that may increase the number of spells the wizards might know.
I could be wrong, but in 5e, I think there is no limit to the number of spells a wizard can learn.

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I think it is very likely that Larian did not add support for spells beyond 6th level. After all they would have to create effects on the battle field for each of them, and why do that if the spell would never be used in game? Just a guess though, I don't know.

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Originally Posted by Solarian
I think it is very likely that Larian did not add support for spells beyond 6th level. After all they would have to create effects on the battle field for each of them, and why do that if the spell would never be used in game? Just a guess though, I don't know.
Seems like a solid guess.

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Originally Posted by branmakmuffin
Originally Posted by Darth_Trethon
True so that may increase the number of spells the wizards might know.
I could be wrong, but in 5e, I think there is no limit to the number of spells a wizard can learn.
Technically not but there is a limit to the number you get from leveling up so anything past that depends on what the DM allows...so in terms of BG3 it depends on what spells we can find in scrolls or books around the world to learn. The main limitation of the wizard isn't how many spells he can learn but how many he can prepare at any given time which is your level plus intelligence modifier...so at level 12 you will have 12+5 so 17 most likely unless we can find something that allows us to break the 20 intelligence cap which might bring it to 18 or 19.

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Originally Posted by Darth_Trethon
The main limitation of the wizard isn't how many spells he can learn but how many he can prepare at any given time which is your level plus intelligence modifier...so at level 12 you will have 12+5 so 17 most likely unless we can find something that allows us to break the 20 intelligence cap which might bring it to 18 or 19.
Well, my post was about how many spells a wizard can learn, not how many they can prepare.


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