I would prefer to not change anything on the companions but I have the problem that I really like Shadowheart and really dislike the Trickery domain. I never was a fan of Rogues and stealth and such stuff. So I'm thinking about wether to stay Trickery or not. Sadly Larian does not include the Death domain, and that's it for Shar devotees according to the usual rules/recommendations. Great.
What else would at least, sending the lore partly onto vacation, be a little bit acceptable? I read that Bane recommends the War domain, seemingly the only other domain available in BG3 except Trickery used at least also by one evil god. So maybe War? I would prefer Light as I don't like heavy armor, and Shadowheart could obviously be associated with Sune, being of a certain beauty and ready for amorous adventures, but maybe that's too far fetched.
I would prefer to not change anything on the companions but I have the problem that I really like Shadowheart and really dislike the Trickery domain. I never was a fan of Rogues and stealth and such stuff. So I'm thinking about wether to stay Trickery or not. Sadly Larian does not include the Death domain, and that's it for Shar devotees according to the usual rules/recommendations. Great.
What else would at least, sending the lore partly onto vacation, be a little bit acceptable? I read that Bane recommends the War domain, seemingly the only other domain available in BG3 except Trickery used at least also by one evil god. So maybe War? I would prefer Light as I don't like heavy armor, and Shadowheart could obviously be associated with Sune, being of a certain beauty and ready for amorous adventures, but maybe that's too far fetched.
For Shar, you can make a case for Knowledge and just flavor it as hoarding it rather than saving/sharing it.
I would prefer to not change anything on the companions but I have the problem that I really like Shadowheart and really dislike the Trickery domain. I never was a fan of Rogues and stealth and such stuff. So I'm thinking about wether to stay Trickery or not. Sadly Larian does not include the Death domain, and that's it for Shar devotees according to the usual rules/recommendations. Great
Well, in EA, there is no restriction on what domain a cleric can have. Who knows if that will hold true for release.
It's more a lore question. I'm sure that there is no restriction at all for domains and deities in the release version.
Knowledge (and Life) are seemingly domains related to Selune. Knowledge is also a domain of Mystra. I would have problems with this domain for Shar. If you take away the alignment good/evil and look at the funktion only (knowledge to do things, also evil things), I could justify also Light for Shadowheart, it's for blasting things away for the evil cause.
From the performance in the game, Light is probably not as good as Tempest (which has more lightning instead of fire damage), but clearly better than Trickery, from my EA experience. I cannot judge War, I think it's also stronger than Trickery. I presume that Larian will change Knowledge a lot from the DnD 5e version, so I have not the slightest clue about it.
Maybe I stay Trickery at first and then look how Shadowheart developes. Sigh.
I read/heard in several dialogs with Larian personal that you can change the classes of the companions (after meeting Withers). Wyll as Fighter was mentioned for example, while the game still refers to his Mizora Warlock patron story. If such a strange and non-sensical stuff is possible, I'm quite sure they don't block Shadowhearts Cleric subclass.
I seemingly have to address the Knowledge domain more. I'm a bit surprised that it is seen as a possibility for a Shar girl. I'm curious how the domain is made in the game.
Im, too lazy to search again ... so just borrow this from another threat:
Originally Posted by RagnarokCzD
Time 52:00
Quote Swen litteraly: "Yeah you can respec everything and you can respec trough the game also, there is a gold price to be payd but you can respec anybody. The only things that are actually locked in are the subclasses of two of our Origin characters when you start playing when you recruit them, but yeah you can respec in any case so doesnt really matter. *small pause* Its just a bit, in their heads they will allways have that in their background, that is important to say. Like Wyll will allways be a Warlock, because his story doesnt work if he wasnt"
So ... There is that i gues.
Obviously i dont really know what Swen thinked by that. But as i see it there are two options:
- Either he means that two companions have originaly picked subclass ... and it can be changed to anything else we want. - Or he means that theese two companions have their subclass option locked and cant be changed. Wich is what i was reffering to.
That would mean that Wyll (presuming he is the other companion) can we respeced to Fighter ... since that is different class ... but if you give him level in Warlock, he have to be Fiend ... you cant make Wyll Archfei Warlock. Simmilar with Shadowheart ... if you wish to make her Druid, Fighter, Paladin ... you can ... but as long as she is Cleric, her domain is Trickery ... there is no way to make her Life Cleric.
That is how i read it. Ofc, if i read it corectly ... we will find out pretty soon.
I still dont understand why cant we change Race for our hirelings. Lets us play Githyanki as racist as they trully are!
Im, too lazy to search again ... so just borrow this from another threat:
Originally Posted by RagnarokCzD
Time 52:00
Quote Swen litteraly: "Yeah you can respec everything and you can respec trough the game also, there is a gold price to be payd but you can respec anybody. The only things that are actually locked in are the subclasses of two of our Origin characters when you start playing when you recruit them, but yeah you can respec in any case so doesnt really matter. *small pause* Its just a bit, in their heads they will allways have that in their background, that is important to say. Like Wyll will allways be a Warlock, because his story doesnt work if he wasnt"
So ... There is that i gues.
Obviously i dont really know what Swen thinked by that. But as i see it there are two options:
- Either he means that two companions have originaly picked subclass ... and it can be changed to anything else we want. - Or he means that theese two companions have their subclass option locked and cant be changed. Wich is what i was reffering to.
That would mean that Wyll (presuming he is the other companion) can we respeced to Fighter ... since that is different class ... but if you give him level in Warlock, he have to be Fiend ... you cant make Wyll Archfei Warlock. Simmilar with Shadowheart ... if you wish to make her Druid, Fighter, Paladin ... you can ... but as long as she is Cleric, her domain is Trickery ... there is no way to make her Life Cleric.
That is how i read it. Ofc, if i read it corectly ... we will find out pretty soon.
We know that all of the other Origin characters sub-classes can be switched except for SH, because we've seen it in EA and/or promotional material.
Also, SH and Wyll are the only ones that select sub-class at first level regardless of the other facts involved..
The statement does not make the biggest sense. The subclasses of the classes which have to pick a subclass at lvl 1 are locked when you recruit them, but you can respecc in any case, so doesn't really matter. Um, ... Every class is locked before you meet Withers, so probably before you get lvl 2, because Withers offers the respecc. So Astarion and Gale are equally locked first if concerning the class. The subclass of both comes at lvl 3, so you can choose it, but after you hit the Accept button their subclasses would also be locked before you met Withers, and you had to reload to change again. Such a lock does not interest me. I interpret Swen the way that the lock is only temporary and without importance.
Which is bad because while an impossibility to change the subclass would help me, the just deferred respecc does not, in my decision wether to change and to what.