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Mordant Offline OP
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I am looking to play a half-drow tempest cleric, half-drow vengeance paladin, or a wood elf moon druid for my first character. I plan to play with my son, who will likely be a wizard (subclass undecided). I have some specific questions about the classes and would appreciate input from others who have more experience than I do.

1. Moon druid
a. Is conjure animals implemented in game? I have seen conflicting information on the Fextralife Wiki, though Reddit posts suggests it's not. This would be a problem, as the moon druid has a very limited selection of 3rd level spells (based on the Wiki). Is there a more definitive list of class/subclass spells than the Wiki?
b. Does the wood elf movement bonus from Fleet of Foot carry over to wild shapes? It does in 5E PnP, but I am unsure if this is the case in BG3.

2. Vengeance paladin
a. In 5E PnP, Relentless Avenger allows one to move after making an opportunity attack, and this move does not provoke an opportunity attack. The BG3 description of Relentless Avenger is "If you hit an enemy with an Opportunity Attack, your movement speed increases by 4.5m on your next turn". The 5E PnP and BG3 abilities differ in that the former occurs as part of the OA reaction and the latter on the next turn. However, does anyone know whether or not the bonus move afforded by BG3's version of Relentless Avenger provokes an opportunity attack?

3. Tempest Cleric
a. In 5E PnP, the tempest cleric is supposed to have a 6th level ability called Thunderous Strike. I do not see this listed in the description of abilities for the tempest subclass in the Wiki. Does it exist in game?

Last edited by Mordant; 05/08/23 03:44 PM.
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I have re-specced my Gale to be a Tempest Cleric 2/ Storm sorcerer 5 (atm). I am really enjoying it. The heavy metal and frequent lightning effects and flying about after casting is pretty neat. The flight gives you a way to move out of combat without opportunity attacks too.

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3) I think it's called Thunderbolt Strike in BG3 but it should be in.


Solasta D&Does what BG3 D&Doesn't.
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Mordant Offline OP
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Thanks all. I appreciate the replies.

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Originally Posted by Gwmort
I have re-specced my Gale to be a Tempest Cleric 2/ Storm sorcerer 5 (atm). I am really enjoying it. The heavy metal and frequent lightning effects and flying about after casting is pretty neat. The flight gives you a way to move out of combat without opportunity attacks too.

Sounds interesting. Does the storm sorcerer get additional Storm Spells? Information available at BG3.Wiki (https://bg3.wiki/wiki/Storm_Sorcery) suggests the subclass gets 5 extra spells at 6th level, but the Fextralife Wiki does not mention this. I've always been reluctant to play sorcerers due to the limited spells known.

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Yes, you learn some additional spells. But I rarely use them. In my opinion ligntning bolt is the better choice in many situations.
And I can confirm that Tempest Cleric + Storm Sorcerer is fun. Especially if you manage to line up most enemies and then hit them with a lightning bolt boosted by destructive wrath.


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