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So, I got my Lae'zel, level 5, with Battle Master subclass, and two-handed sword, and she have pretty low hit chance (somewhere between 30-50% all the time), compared with my other characters. Can't hit anything sometimes, just swinging her sword around and taking hits. I'm not very experienced dnd player, and I didn't see much level options, that could improve it, so I wonder if its normal or not, and if I messed up her build somewhere. Maybe I should've get her strength higher or something? Its on 17 right now. Or maybe there will be some kind of passive that could help? Or should I've take different subclass for a higher hit chance?

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Originally Posted by Seventrussel
So, I got my Lae'zel, level 5, with Battle Master subclass, and two-handed sword, and she have pretty low hit chance (somewhere between 30-50% all the time), compared with my other characters. Can't hit anything sometimes, just swinging her sword around and taking hits. I'm not very experienced dnd player, and I didn't see much level options, that could improve it, so I wonder if its normal or not, and if I messed up her build somewhere. Maybe I should've get her strength higher or something? Its on 17 right now. Or maybe there will be some kind of passive that could help? Or should I've take different subclass for a higher hit chance?
Strentgth could be an issue as that is the modifier that applies to most weapons the fighter will be using. What is her Strength? Also if you took the Great Weapon Master feat with her make sure you don't just leave it always enabled because that is a source of -5 to attack. Also make sure she is not wearing any armor she isn't proficient with as that would give her disadvantage on attacks.

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Lae’zel does not have infravision. If fighting in the dark without a light source, she will have problems. Could this be the cause?

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Originally Posted by smberg
Lae’zel does not have infravision. If fighting in the dark without a light source, she will have problems. Could this be the cause?
I assume you mean darkvision? If so then yes, fighting in areas that don't have light with characters that don't have darkvision will impose disadvantage on all attack rolls even if you are standing right next to the enemy you are trying to hit. I keep forgetting the Githyanki don't have have darkvision as it is a fairly common trait among most non-human races.

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Originally Posted by Darth_Trethon
Strentgth could be an issue as that is the modifier that applies to most weapons the fighter will be using. What is her Strength?

I mention that strength is on 17 right now. Will it make a big difference in chance to hit if I make it 18, then?

Last edited by Seventrussel; 06/08/23 10:52 PM.
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Originally Posted by smberg
Lae’zel does not have infravision. If fighting in the dark without a light source, she will have problems. Could this be the cause?

Yea, that's probably the case when it goes all the way down to 30% actually, I was wondering what's up with that. Need to learn some light source magic then, got it

Last edited by Seventrussel; 06/08/23 10:50 PM.
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Originally Posted by Seventrussel
Originally Posted by Darth_Trethon
Strentgth could be an issue as that is the modifier that applies to most weapons the fighter will be using. What is her Strength?

I mention that strength is on 17 right now. Will it make a big difference in chance to hit if I make it 18, then?

Well it would be a +5% to hit chances which would increase it to 35%, which is a little bit misleading because there is no 31% - 34% chance to hit.


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it could just be she is carrying so much crap that it weighing her down in fights


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Originally Posted by Seventrussel
So, I got my Lae'zel, level 5, with Battle Master subclass, and two-handed sword, and she have pretty low hit chance (somewhere between 30-50% all the time), compared with my other characters. Can't hit anything sometimes, just swinging her sword around and taking hits. I'm not very experienced dnd player, and I didn't see much level options, that could improve it, so I wonder if its normal or not, and if I messed up her build somewhere. Maybe I should've get her strength higher or something? Its on 17 right now. Or maybe there will be some kind of passive that could help? Or should I've take different subclass for a higher hit chance?

1) Give her a potion of Hill Giant strength, it will increase her strength to 21 and add +2 to hit. They last until long rest and are sold by Auntie Ethel x3 per long rest. Or you can make them. Unless you killed Ethel, you monster!

2) Also use the Oil of Accuracy lasta 10 rounds - can be crafted. +2 to hit. Also diluted oil but thats only +1 to hit.

3) check to see if you have any negative status modifiers. 35% would be odd unless someone was really well armored.

4) Did you take Great Weapon Master? You can toggle that off if you need to.

5) Abduraks "ritual" can increase your to hit by +2 when you are below 30% health. Situationally useful.

6) The Bless spell is + 1d4 to hit for 10 rounds.

7) For Level 5 nothing beats the Susser Greatsword which is +1 and silences - this is crafted - but maybe look at some +2 two handed weapons.


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