I should maybe add that if I play Wizard myself, I would currently pick the Necromancy School. Two instead of one Skeleton or Zombie sounds the most powerful to me.
Transmutation School is for having a support mage like Gale giving you more potions, while probably making Wyll into a Storm Sorcerer for the "real" work. Or maybe make the Warlock work ... somehow ? That class looks extremely gimmicky to me, i.e. I just dont see its actual purpose.
And I'm thinking I really like the Knowledge Domain for Clerics, albeit only as a single level for College of Lore Bards, who after all just cant have enough Expertises, and you can pick two more with Knowledge Domain at level 1 ! Though only among Arcana, History, Nature, and Religion - all Intelligence based. But still ! Also, you can now cast stuff like Bless. Not bad.
By the way if your Bard is a Rock Gnome, you already get History expertise, so thats also a Way to get more expertises. But do you really want to lose the Halfling ability to reroll a Critical Failure for that ? You DO also gain Advantage on Charisma, Wisdom and Intelligence saving throws, after all. Hmm.
So you could have 9 Expertises ! Thats 1 from Rock Gnome (History), 4 from Bard Level 3 and 10 (any), 2 from Actor feat (Deception and Perform), and 2 from Knowledge Domain (two out of Arcana, Nature, Religion). Since theres 18 Skills total, you have expertise on half of all skills ! LOL
And as a Lore Bard you learn both Medium Armor and Shields; also for some reason ... Morning Star ??? LOL. Completely useless, since its not a Finesse weapon. At Str 9, I would deal 0-7 damage. Compared to a simple Dagger 4-7 damage, and +4 more attack bonus as well. Apparently there is later a really good Medium Armor without Dexterity or Stealth penalties, too.
Plus they finally get a Cantrip that actually deals some actual damage. Granted they could also just go High Elf or High Half-Elf for such a Cantrip. Or pick the feat Spell Sniper. That one even gives you access to Eldritch Blast ! Of course there is also the "Magic Initiate: X" line for which you can pick Sorcerer or Warlock and gain TWO Cantrips (and one level 1 spell).
P.s.: Oh and I still dont know what Paladin Oath to favor. Right now my Highelf is Devotion simply because its the most traditional pick.
Last edited by Halycon Styxland; 04/09/23 09:52 PM.