I've gone out of my way to keep this goblin alive. I spared her in the druid camp, killed everyone else in the drow fight in the goblin camp but Sazza and retreated, turning her back to neutral when I reentered the camp.
After you kill Dror Razlin and the goblins turn hostile, Sazza stays neutral as she said she wouldn't attack you anymore. However, if you end combat in the goblin keep after that point she just straight up dies from a "lethal blow" despite no one being anywhere near her and her not being hostile or in combat with you.
At first I thought maybe the other goblins become aggressive to her after you kill Dror but this doesn't seem to be the case.
I've snuck out to the main hall and she's randomly dead, I've drawn the rest of the main hall into combat before finishing of Dror and she stays alive until the combat ends where then she just drops dead randomly.
Is this a scripted death? If so, why?
I see there is an achievement for keeping her alive through the moonrise towers part so there has to be a way to keep her alive I would assume.
It just makes no sense to me that the character is killed off by a script trigger when she's not even hostile, so it seems more like a bug.
Here is a screenshot from the combat right before I finish off the last enemy. Notice Sazza is not hostile.
https://steamcommunity.com/profiles/76561198024122889/screenshot/2028361300776087629/In the next screenshot I finish off the spider, and Sazza just dies randomly as soon as the combat ends.
https://steamcommunity.com/profiles/76561198024122889/screenshot/2028361300776086791/Here is the save file from the turn I end combat on.
https://www.dropbox.com/scl/fi/byu9...rlkey=157xort4tjxdscawlvgpskq1p&dl=0