Let me start by saying, that this game story and character wise, and how you can deal with quests, is amazing. Literally amazing. I am having tons of fun, and the experience so far has been pretty awesome. There are however a few problems and one of them is at least mind boggling, in a way that i have never encountered in a game sporting fantasy armor before, DOS2 included, which is a Larian game.
There is a visual glitch/problem with plate armors. No boot model can match them, and anything you put on looks completely separated and out of place, with large gaps between kneecap and boot. This did not happen in EA. Something bugged with armor and especially medium and mostly plate armor after patch 7-8. Up to then, it was fine. I will provide screenshots, to make a point, since it's easier to show, than to describe.
So here we are, in EA, through a mod showcasing how heavy-plate- armor looks. All normal, nothing out of the ordinary, as would expect the kneecaps are covering the boots normally, as they should
Now, after patch 7 or 8 landed, something changed with armors, and heavy armors bugged out. And in a way that made anyone notice how weird it looked compared to the original. Since however it was not released yet, we thought that this was something that would be ok for the release. Well, it was not. The visual glitch persists, and makes ANY kind of boot model you try with plate armor, to look wrong, separated, out of place.
This is the currect version of the game, i explain in the screenshot and point the problem. Make a comparison with the previous one. With the original, you could wear whatever you wanted, paint it and be done. Now, no matter what you do it looks wrong.
No matter how many times i said that i saw a problem with this, no one payed attention to me. I get it, not many people play with heavy armors, or care maybe, but this just looks wrong, while the original looked perfectly normal. I cannot understand what went wrong, but please Larian, i know you watch the forums, can you guys look into it?
For me, it does take away something from my enjoyment of an otherwise fantastic game, since this armor bug bugs me visually. Your game has so many wonderful and detailed creations into it, and you have put so much effort, and you deserve a lot of applaud for that.
But please don't neglect heavy armor enthusiasts like me .___. , we wanna look cool too. So, can we please fix the problem? I never imagined this would happen for release .__., although i understand that provided this is a bug/glitch, the large amount of variables and the pressure for release might have played a role.
P.S. You have made Ketheric's armor available, as you said, on a side note. Ketheric's armor was THE one plate armor that did not suffer from the kneecap-boot problem. Only Ketheric's chest is available though. No gloves, no boots-duh-, and no helmet.
P.S.2 Nightsong's armor looks ok, it doesn't suffer from the same thing too. Again, it is unobtainable.
P.S.3 and the case in point. In your digital artbook, you show your concepts of art for all armors, and how you intended them to look. It is pretty evident, you want the armor to look like the screenshot of the EA i posted, where it looks normal, faithful to your concept. So what happened?
Again, congratulations for your game, it is probably the most remarkable experience story and character wise i had with cRPGs.
So please, pleaaase look into this problem. I want to like the character i make, but i can't get any kind of the plate armors to look normal on me combined with any boot model.
I hope this time i might get an answer.