Larian Banner: Baldur's Gate Patch 9
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I haven't been able to play the game yet (still EA version for macos).

Would love to know how the mid to end game is compared to Larian's previous games...Since it seems to always be a point of complaint.
Is it rushed? How is ability progression? Itemization?


It just reminded me of the bowl of goat's milk that old Winthrop used to put outside his door every evening for the dust demons. He said the dust demons could never resist goat's milk, and that they would always drink themselves into a stupor and then be too tired to enter his room..
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Act 3 certainly was rushed. After all Larian advertised that.

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I hit the level cap a long time before being anywhere close to finishing the game. It's not fun knowing you can no longer advance. And I am never going to use the Illithid skill tree. Shoving parasites into your brain is not something sane characters would do. This is a mature story-driven RPG first, a gamey game far second.

Hitting the level cap wouldn't be so bad if you were strictly on the main quest path. But the game is showering me with side quests which makes the useless XP much more salty. I feel like I should be two levels lower still. The level advancement was just way too fast overall. It's always better to leave the player hungry for more than just sate all appetite.

Some quest lines feel like they should have been cut entirely. Like the one involving...

Minsc and the bank robbery which is just weird and feels like it doesn't belong in the game.

And the sewers as a location should have been cut. I didn't need to wander in the sewers for hours for high level content, or fight level 12 grease balls and powerful Wizards living down there. Total filler content that only distracts you from the main storyline when you're already max level.

Equipment-wise, I hate it that the game only has one "high level look" for your characters, which is an overly decorated fancy high fantasy look. Especially for Heavy Armor users. I don't think that look fits anyone who actually goes to combat, even if you're the fanciest High Elf Knight there is. My entire party looking like that in dialogue is so over the top it actually takes me out of the fantasy rather than strengthens it.

Last edited by 1varangian; 14/08/23 09:40 AM.
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Act 3 suffers from poor FPS, but it's playable. I haven't encountered any super serious bugs. I do feel like Acts 1 and 2 were a lot more fun, but I kind of knew I probably wasn't going to care about being in Baldur's Gate that much. I feel like the environments and events in Acts 1 and 2 were much more exotic and interesting. The city of Baldur's Gate unfortunately on the other hand doesn't feel very special or exciting. But I may also have play fatigue setting in since I've been playing so much already. Act 3 also feels especially easy - like nothing is at all seriously challenging me even on tactician difficulty, my party is just far too strong for anything the game is throwing at me. It does kind of suck to hit the level cap a long time before the content is done, but I got a mod that will let you keep getting XP for multiclassing. I have that and might use it to do a dip level for my characters, but they're already too strong.

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I loved Act 3 there was so much to do. And while you turn level 12 really early into it there is still tons of progression from gear.

The actual ending cutscenes were really disappointing and lacking to but I thought Act 3 up til after the final boss fight was great with so much to explore.

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Originally Posted by 1varangian
I hit the level cap a long time before being anywhere close to finishing the game. It's not fun knowing you can no longer advance. And I am never going to use the Illithid skill tree. Shoving parasites into your brain is not something sane characters would do. This is a mature story-driven RPG first, a gamey game far second.

Hitting the level cap wouldn't be so bad if you were strictly on the main quest path. But the game is showering me with side quests which makes the useless XP much more salty. I feel like I should be two levels lower still. The level advancement was just way too fast overall. It's always better to leave the player hungry for more than just sate all appetite.

This is a somewhat tricky balancing act, I'm not sure what the right solution is. IMO they aren't far off, but if you are a completionist, you'll definitely hit level cap early.

In my first playthrough, I basically rushed the main storyline, two companion quests, and a handful of side quests. I left Act I just past lvl5, Act II at lvl7 or 8. It made Act III really difficult and near impossible in some places, but there wasn't enough content I could do to make up for the gap of what I missed in Act I. My current playthrough, I'm doing everything I can, I left Act I and lvl8, Act II at lvl10, some stuff is way too easy and others are still decently challenging. I'll hit 12 likely well before I do the final content, so there will be a waste of exp there.

They shouldn't force you to do everything, especially in the first act, to beat the game and some accommodation needs to be made for people who don't want to spend 20+ hours in Act I. Part of this problem is there isn't enough exp available in Act II to compensate or really give you a lot of choice to skip stuff in Act I. OTOH the side effect of this is that doing everything means you are OP for some of the content, but if they slowed this down too much, I don't think new players would be able to do anything esp. given there is basically 0 catchup you can do in Act II. If they fix this, it would give you more choices to skip stuff in Act I, but would further aggravate the problem of going into Act III too high.

The leveling shouldn't solely cater to people who do everything early in the game, but I do agree coming out of Act I at level 8 seems a bit ridiculous esp when you only really obtain two levels in II and III. I think more opportunities in Act II to gain exp would give you more choice and stuff to skip in Act I and help balance it out some, but ofc if you did all of that (and it wasn't somehow disabled by decision trees), it'd make your problem worse.

Last edited by Shinook; 16/08/23 10:03 PM.

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