Lae'zel is my favorite character in this game. BG3 pretty much is the Lae'zel game, I mean from the intro movie and the whole hook of it, she's solid.
That said I also found that playing a Gith and having her in the party didn't provide the amount of interaction I thought it would. Main issue is that Lae'zel is set up as delivery mechanism for the Gith lore, but she doesn't have responses where it's just sort of assumed that because the PC is also Gith that they'd just get what she was saying. You know to follow her lead in terms of the talking point questions and dialogue branches. I sorta figured you'd have two angles as a fellow Gith, one more competitive and adversarial that results in romance, another more amicable but business professional, like keeping it strictly by the book or Creche or whatever. I agree that during the Creche sequences she steals the thunder from a Gith protagonist, since much of the story is then directed at her or elaborated on via interjections. Being called Kin more often or things of that sort, whereas I actually found that Shadowheart, Gale, Wyll and the other non-Gith characters seemed to have more Gith-centric conversation options for me than did Lae'zel.
My character was a Monk standard loadout using voice 4 and the default female avatar which felt like an iconic look. Monk seemed a natural fit to complement Lae'zel's strengths and it's been pretty fun. Like once I saw act 2 I was pretty much sold on that whole idea haha. So far I've been able to get all the same content basically with Lae'zel including the camp and flirt romance stuff, but I had kinda hoped it would be more expansive in the lay up. To me something sensible would have been an extra few dialog prompts upon first meeting Lae'zel and few consultation type convos for anything specifically Gith oriented, where we can sorta push pull vs Lae'zel.
I did think it was fun to have her in the party as a counter weight, where I could play the more even keel but I still tried to play it the way I thought a Githyanki might. So like of course when we see our Compatriot trapped in a cage and some devils with bows at the ready, after we've just been fighting devils for the past hour, it made perfect sense to aim a bolt at the latch to her cage before they even got a word in edgewise. Later with Zorru I didn't feel the need to humiliate him as much, even though Lae'zel was obviously just toying with him, but whatever, again these devils and shapechangers aren't the top priority right now for me either. I think early astral prism reveals might also lean a bit more on the fact that we'd recognize the design, or perhaps if our wisdom or arcana is high enough we can call out Lae'zel on some of her lore, and be all extra pedantic about some things. Vlaakith and Voss both need to pay a bit more attention to the fact that we're there. Or I don't know, if we're going to be like a member of Lae'zel's body guard cause she's the bigger deal, then we probably need a reason to get into that. Good hook might be that in one of her early dreams she sees us Ascending together and we do like a Gith blood oath that sorta sets the stage. Like where we leech off her chosen origin angle and maybe she actually trains us up in our Gith ability, so that it makes more sense when Vlaakith says that stuff, since we're lvl 1 and all and sort of mind wiped from whatever just happened on the nautiloid.
One thing I would love is that when Lae'zel first see us and realizes we're not a thrall, if we are Githyanki, then she should hand us a blade and maybe a set of robes that looks more Gith style. This way Gith monks, Wizards, Barbarians etc can have some decent duds. Martials and all the rest should get some entry level Gith light armor perhaps.
Here is an image from early on like right at the Grove. Even trying to find esoteric dyes that were yellow as a toad or orange for flare from Mattis, but she doesn't quite have the same flare that Lae'zel has going with her garb ya know...
![[Linked Image from i.ibb.co]](https://i.ibb.co/C7pC6Rm/Screenshot-2023-08-24-204855.png)
You can see how Lae'zel is dressed for success, whereas Tav'al looks like any regular monk from the material plane hehe. I mean she made it work, but it's the little touches. Would have been nice to make a grab on the Nautiloid where it fits with the scene and the set up.
![[Linked Image from i.ibb.co]](https://i.ibb.co/vP1FynJ/Screenshot-2023-08-24-211353.png)
This is where it's at it's best, when we have multiple Gith response options.
![[Linked Image from i.ibb.co]](https://i.ibb.co/drYMPrq/Screenshot-2023-08-24-222338.png)
Also if we are a Class that might be less obvious for a Gith archetype, like say a Paladin or Cleric, Lae'zel might deliver a dialogue prompt that gives a hook on that too. Or even just saying some untranslated stuff in Githyanki, but where it's signaled to the player and sorta understood with nods that you have more of an insider thing going on there. Githyanki have a more defined sort of look to them that doesn't feel as clean when they're just wearing the regular Faerun starting garb. Having a dead body in the prologue that had some Gith looking robes on it would have be cool, but it could be fun I think if this was all just part of that initial interaction with Lae'zel.