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stranger
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OP
stranger
Joined: Aug 2023
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Hello, sorcery points recharging only after a long rest - not after a short rest? So how can be Sorlock so good, if u need "3" sorcery points for 1 x spell meta; quicken? i missing something'? i wanted use "quicken" to fast eldrich blast more often, but not with long rest. Can u help to understand.
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veteran
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veteran
Joined: Jan 2018
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You can’t do it all the time, but against tough boss fights it allows you to pump out lots of damage in a very short window without spell slots.
With Hex and Agonizing Blast, 6d10 + 6d6 + 30 is not half bad.
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journeyman
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journeyman
Joined: Dec 2020
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Larian have changed the rules on quicken spells it should cost 1 point per level of spell and 1 point for cantrips; that make 2 EB very cheap, especially at high levels. As it stands you are better off twinning 2 fireballs most of the time (or 3 with haste)
btw the damage calculation assumes all the blasts hit, I usually calculate hit rate at about 65/75%
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veteran
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veteran
Joined: Jan 2018
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Larian have changed the rules on quicken spells it should cost 1 point per level of spell and 1 point for cantrips; that make 2 EB very cheap, especially at high levels. As it stands you are better off twinning 2 fireballs most of the time (or 3 with haste)
btw the damage calculation assumes all the blasts hit, I usually calculate hit rate at about 65/75% That is not how quicken spells work. Only the cost for Twinned spell scales as you describe. In 5E, quicken always costs 2, regardless of level. Larian increased this to 3, which is fair considering how powerful it can be. And of course damage calculations assume that the blasts hit. That’s obvious and does not need to be stated.
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stranger
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OP
stranger
Joined: Aug 2023
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Thx. I Think i understand it now better. I readed some build guides about sorlock based on EB and sorcery points. But now i realize you cant spam this combination because sorcery points only recharge after long rest. So i try 2 points in Warlock (fiend) and 10 in Sorcerer (dragon), so i can cast more then 1 time in a round Big spells like Haste oder Fireballs. I thin this a alot better then just focus on EB.
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veteran
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veteran
Joined: Jan 2018
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EB is still a great cantrip. Arguably the best in the game, so it’s nice to have. But yeah, there are plenty of other spells you can spam out too.
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old hand
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old hand
Joined: Sep 2020
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Firstly you shouldn't be wasting quicken on Eldritch Blast, its a waste of sorcery points.
You should be using it on spells like fireball / lightning bolt / ice storm instead in difficult fights to quickly decimate large groups of enemies.
Twinned Spell you use with chromatic orb not cantrips.
I got EB on my sorc without warlock levels with the spell critical feat, but then its just the same damage as fire bolt split into multiple attacks, but useful still against fire resistant mobs.
Last edited by DumbleDorf; 16/08/23 03:40 PM.
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stranger
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stranger
Joined: Jul 2023
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I haven't played a sorlock myself but from people explaining it, it seems the reason you go 2 warlock most of the time is to get a buffed version of EB with Agonizing Blast which makes for a great cantrip when you're out of spell slots. Then as everyone else mentioned, use your sorcery points on sorcerer spells, since they generally have a wider pool of spells to choose from vs warlocks.
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apprentice
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apprentice
Joined: Nov 2020
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Larian have changed the rules on quicken spells it should cost 1 point per level of spell and 1 point for cantrips; that make 2 EB very cheap, especially at high levels. As it stands you are better off twinning 2 fireballs most of the time (or 3 with haste)
btw the damage calculation assumes all the blasts hit, I usually calculate hit rate at about 65/75% That is not how quicken spells work. Only the cost for Twinned spell scales as you describe. In 5E, quicken always costs 2, regardless of level. Larian increased this to 3, which is fair considering how powerful it can be. And of course damage calculations assume that the blasts hit. That’s obvious and does not need to be stated. If fighters can just easily left-click everything down for a million times every turn I don't see why sorcs shouldn't be able to get 2 SP quickens. But yeah, twinned hastes into twinned chain lightnings into quickened upcasted whatever is quite, spectacularly disgusting. I had to respect my sorc to forget every other concentration spell though because I kept forgetting that every GD spell requires concentration and then I would just get LETHARGIC
Last edited by TripSin; 21/08/23 03:18 AM.
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old hand
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old hand
Joined: Sep 2020
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I don't think you can twin haste as its concentration?
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apprentice
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apprentice
Joined: Nov 2020
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I don't think you can twin haste as its concentration? You can indeed. If you lose concentration (as I often did when casting another concentration spell - usually immediately after I just hasted) then both characters lose their turns to lethargy -_-
Last edited by TripSin; 21/08/23 05:37 AM.
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old hand
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old hand
Joined: Sep 2020
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Yea just found out you can twin concentration spells onto two targets, no idea which spell to give up for it but I'm at level 11 so one more spell available at level 12 I think?
Regarding taking 2 warlock or something else levels, both chain lightning and disintegrate can be twinned, and I can cast 3 level 6 spells per long rest with the purple slot recharge amulet and freecast tadpole power.
And I don't want to drop magic missile because I took all the illithid powers on my sorc, one MM hit instakills anything below 19 HP, can kill multiple mobs if they have under 20 HP.
So currently I've got:
Level 1 - MM, Shield, Ray of Sickness from green dragon. Level 2 - Just Hold Person now, scorching ray is trash, twinned level 2 ray of sickness is much stronger. Level 3 - Fireball, Counterspell, Blink, none of which I want to lose. Level 4 - Ice Storm, Wall of Fire, both too good to drop Level 5 - Cloudkill, Hold Monster Level 6 - Disintegrate, Chain Lightning
So I guess I add Haste at level 12, kinda late for it though.
Though my AC is seeming like its too low for shield to ever proc now, only 16 AC in act 3 isn't enough with Shield to block a lot of hits.
Last edited by DumbleDorf; 22/08/23 12:05 AM.
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enthusiast
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enthusiast
Joined: Jun 2020
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Do two concentration spells at once? Seems suspect, happy if true, but I definitely need to try it for myself.
Evil always finds a way.
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stranger
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stranger
Joined: Aug 2023
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Interesting that does seem broken by my understanding, not that I play anything that doesn't start and end with "C".
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old hand
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old hand
Joined: Sep 2020
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Do two concentration spells at once? Seems suspect, happy if true, but I definitely need to try it for myself. Sorcs are simply broken due to metamagics, so yes twinned spell lets you use two single target concentration spells, but the trade off being you can't use wall of fire / cloudkill at the same time. Heighten gives them the highest DCs for the hold spells, quicken lets them cast two spells per round. So yes its based on 5e rules, but its stupidly OP compared to all other casters, you just don't get very many spells. Also I realized if I save scum blink rolls I don't need shield at all and it no longer even works much so hmmmm. Swap shield for haste.
Last edited by DumbleDorf; 22/08/23 01:41 PM.
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