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#883334 19/08/23 06:49 AM
Joined: Aug 2023
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Pompeia Offline OP
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Several times now, despite having bound my weapon with the Eldritch Knight level three ability, Weapon Bond, which is supposed to return your weapon when it gets thrown, that is not happening and I end up starting a fight without it. It seems to be fine when thrown during combat and even outside of it. But every time that action initiates combat, it does not return to me, and it is hard to know when a ranged strike will start a combat or not (I went an entire fight not doing so, just tossing the hammer over and over). This is really messing with my Thor character. frown

Please, when combat starts, do not reset all the states without checking that a bound weapon first returns to its owner.

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Link with some additional information on the bug. Seems mainly latency based if you "End Turn" before the weapon script to return it runs. A few other individuals have reported that if crushing damage from a thrown object earns the kill, no xp is a awarded. I'd love to see this key feature of Eldritch Knights get a little QoL pass.

Starting combat out of turn-based mode also seems to increase the chance. As does using the feature in multiplayer.

A number of people weapons get "stuck" in unreachable areas when it missing an enemy or hits something seen or unseen due to pathing, then the return script fails to excute.

https://www.reddit.com/r/BG3Builds/...rowing_boundreturning_weapons_has_a_bug/

Last edited by Auden; 25/08/23 09:48 PM.

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