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Our save file is deep into Act 3, upon trying to load back into Rivington to finish the game, we crash instantly. 2 Player campaign, loads of side content done. We attempted conventional fixes and loading a previous save. That save could also not travel to Rivington. Game works just fine in the lower city but won't let us return to Rivington.

Any ideas, Is this a common issue. Is larian aware? The save originally started with the release version of the game and has continued through each hotfix.

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I have the exact same Problem. Cannot finish the game in the current state because i cannot get to Gortash. Very disappointed!

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I have somewhat the same issue. I cannot load act 3 from act 2. Crashes even on a whole different PC and on Geforce NOW. So this is NOT an issue related to the PCs. This is a broken game. I write code for a living for 12 years. I know the process of testing and this is very related to the game files. There is something in the saves that the current files cannot process due to their recent changes. I have processed my .dmp files and there is a memory access issue. It appears a variable is not being processed properly containing a placeholder that doesn't turn into a variable at some point.

Nothing you do will fix this issue. They need to fix the game files to be backward compatible with saves.

%p in cpp is a pointer reference and %s is a string placeholder

The pointer likely didn't exist due to their game file changes and the %s is the error print but nothing exists to fill out the string literal.

https://ibb.co/1LkTzw5

Last edited by ralliart2004; 20/08/23 04:38 PM.
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Originally Posted by ralliart2004
I have somewhat the same issue. I cannot load act 3 from act 2. Crashes even on a whole different PC and on Geforce NOW. So this is NOT an issue related to the PCs. This is a broken game. I write code for a living for 12 years. I know the process of testing and this is very related to the game files. There is something in the saves that the current files cannot process due to their recent changes. I have processed my .dmp files and there is a memory access issue. It appears a variable is not being processed properly containing a placeholder that doesn't turn into a variable at some point.

Nothing you do will fix this issue. They need to fix the game files to be backward compatible with saves.

%p in cpp is a pointer reference and %s is a string placeholder

The pointer likely didn't exist due to their game file changes and the %s is the error print but nothing exists to fill out the string literal.

https://ibb.co/1LkTzw5

So Patch 1 is out. Can't test to see if it fixed anything for us right now, but in the Others section it says "Fixed a memory leak while saving and loading". Which potentially could be our issue if its a missing pointer. If you can, let me know if it fixed your issues.

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I have a very similar issue, I have finished pretty much everything in Baldur's Gate, then wanted to go back to Rivington. This works, but now the game crashes whenever I try to save in Rivington or warp back to the lower city. It's no longer possible now to finish the game like this.

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Yea, we're gonna try to roll back through our saves to find out when we might be able to go to RIvington again. We think we can load a post- sarevok pre temple of bhaal save and try there as some people said completing the bhaal temple caused issues with loading Rivington for them as well.

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A strange fix I used in EA was to start a new campaign and once I'm in the nautiloid, load the save I want. Somehow, the crashing load save would then load.

Not guaranteed, but might work?

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the problem is not the loading, it's the saving.
I have the same issue and ofc cannot finish the game because of this. We need an answer from Larian, 100+ hours playthrough and can't progress, it's frustrating


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