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I used to think I really wanted more RtWP CRPGs. But after Dragon Ages, Pillars of Eternities, Pathfinders (for the hot minute I could stomach them), and a smattering of what I consider to be other mediocre releases, I have been thoroughly disillusioned with this subgenre.

There probably is a way to do it right, but none of the studios that have tried in the last few decades have succeeded by my measure.

Strange as it is, the only modern RtWP game I like is freaken Final Fantasy 7, which is a RtWP action JRPG, so a very different beast.

But I really don’t think BG1 or 2 needs a full remake. If they did, it would be in the new numberless, editionless ruleset. The action economy of D&D, with actions, bonus actions, free actions, and reactions seems impossible to reproduce in RtWP, so I think it would need to be turn based.

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Originally Posted by Skeletonized
RTwP is part and parcel with BG1 & 2. It's a core feature. It may be a niche thing at present, but that that's irrelevant when talking about a remaster.

A remake is different. That could certainly open up for scrapping RTwP. But then, I'm pretty sure it would squash other things that made the originals..well, original/unique.
The only thing that could make an RTwP game works is to incorporate "Yawn" based into it.

More accessible for more people.

Which is ironically the same reason why they made ye olden Baldurian Gata 1 and 2 to be RTwP combat instead of turnbased like it is in Table Top.

To me personally, BG1 need a remake, but 2 is already perfect as it is.

Don't play the Butchered "Enhanced" Edition, the UI design really grind my gear to this day. Amateur job.


Councellor Florrick's favorite Warlock.

Back Black Geyser's DLC: https://www.kickstarter.com/projects/grapeocean/black-geyser-dlc-tales-of-the-moon-cult (RTwP Isometric cRPG inspired by BG1).
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So the problem is that bg1 is very barebones, the difference between bg 1 and even siege of dragon spear is night and day.
They would need extensive rewrites to make bg1 viable as a story for a AAA game. I don't see it ever happening, it would pass to many people off. Imoen has 1 line of dialog in game one, so they would have to write her character and no matter what they do it would piss off half the fans.

Last edited by Mouthbreathereli; 28/08/23 06:34 PM.
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Originally Posted by Dext. Paladin
Originally Posted by Skeletonized
RTwP is part and parcel with BG1 & 2. It's a core feature. It may be a niche thing at present, but that that's irrelevant when talking about a remaster.

A remake is different. That could certainly open up for scrapping RTwP. But then, I'm pretty sure it would squash other things that made the originals..well, original/unique.
The only thing that could make an RTwP game works is to incorporate "Yawn" based into it.

More accessible for more people.

Which is ironically the same reason why they made ye olden Baldurian Gata 1 and 2 to be RTwP combat instead of turnbased like it is in Table Top.

To me personally, BG1 need a remake, but 2 is already perfect as it is.

Don't play the Butchered "Enhanced" Edition, the UI design really grind my gear to this day. Amateur job.

Tbh turn based is far more boring than RTWP.

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I disagree
Originally Posted by DumbleDorf
Originally Posted by Dext. Paladin
Originally Posted by Skeletonized
RTwP is part and parcel with BG1 & 2. It's a core feature. It may be a niche thing at present, but that that's irrelevant when talking about a remaster.

A remake is different. That could certainly open up for scrapping RTwP. But then, I'm pretty sure it would squash other things that made the originals..well, original/unique.
The only thing that could make an RTwP game works is to incorporate "Yawn" based into it.

More accessible for more people.

Which is ironically the same reason why they made ye olden Baldurian Gata 1 and 2 to be RTwP combat instead of turnbased like it is in Table Top.

To me personally, BG1 need a remake, but 2 is already perfect as it is.

Don't play the Butchered "Enhanced" Edition, the UI design really grind my gear to this day. Amateur job.

Tbh turn based is far more boring than RTWP.
I disagree rtwp is annoying and often hard to control, I will play games that use it but I generally think it's a bad system as the ai always does idiotic stuff.

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Originally Posted by DumbleDorf
Tbh turn based is far more boring than RTWP.

Boo. Boo!

I mean. I disagree. But more attention would be needed in encounter design and a lot of encounters would need cutting with a 5e style engine.

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Originally Posted by Rack
Originally Posted by DumbleDorf
Tbh turn based is far more boring than RTWP.

Boo. Boo!
-Minsc


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Originally Posted by DumbleDorf
Originally Posted by Dext. Paladin
Originally Posted by Skeletonized
RTwP is part and parcel with BG1 & 2. It's a core feature. It may be a niche thing at present, but that that's irrelevant when talking about a remaster.

A remake is different. That could certainly open up for scrapping RTwP. But then, I'm pretty sure it would squash other things that made the originals..well, original/unique.
The only thing that could make an RTwP game works is to incorporate "Yawn" based into it.

More accessible for more people.

Which is ironically the same reason why they made ye olden Baldurian Gata 1 and 2 to be RTwP combat instead of turnbased like it is in Table Top.

To me personally, BG1 need a remake, but 2 is already perfect as it is.

Don't play the Butchered "Enhanced" Edition, the UI design really grind my gear to this day. Amateur job.

Tbh turn based is far more boring than RTWP.

I've found it the other way around.

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Originally Posted by DumbleDorf
The most important part you missed is 'Must remain DnD 2e'.
So not happening.
BG3 is even more permissive than 5ed.
Certain races NOT allowed to take certain classes?!?
RAGES IN SJW

Last edited by Buba68; 28/08/23 09:19 PM.
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Generally, turn based RPGs have me engaged by making constant tactical decisions. Whenever I think of modern RtwP, whether it’s Dragon Age, Pillars of Eternity, or whatever, I’m never making interesting tactical decisions.

I think there is probably a way to do RtwP right, but all of the modern ones are terrible.

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Originally Posted by Buba68
Originally Posted by DumbleDorf
The most important part you missed is 'Must remain DnD 2e'.
So not happening.
BG3 is even more permissive than 5ed.
Certain races NOT allowed to take certain classes?!?
RAGES IN SJW

Restricting classes to certain races was never a good game design decision. If somebody wants to be a gnome Paladin or a half-orc wizard, just let them. I’ve been playing D&D so long that I can’t get interested in a character unless I find a way to make him weird.

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Originally Posted by Warlocke
Restricting classes to certain races was never a good game design decision. If somebody wants to be a gnome Paladin or a half-orc wizard, just let them.
Yes and no at the same time (I so Tolkien elf! Woot! Woot!).
I'm fine with "this race is so and so, this class is so and so, and if they DO NOT fit, then you can't play X as Y". Hence if Elves and Half-Orcs are presented as inherently chaotic, then Lawful Paladins for them are a no-no. Or Half-Orcs are both too dim witted and too chaotic to be able to pursuit the scholarly lifestyle needed to become a Wizard or Monk.
But IMO 2ed went too far with race and allignment class restrictions.

Originally Posted by Warlocke
I’ve been playing D&D so long that I can’t get interested in a character unless I find a way to make him weird.
IMO after some time a playing group chucks most of the rulebook out the window and homebrews things to suit them.

Last edited by Buba68; 28/08/23 09:57 PM.
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Never liked remakes, remasters etc.. just make a new game in the series…

Finally, we have BG3. But there’s also potential Neverwinter Nights 3, Icewind Dale 3, Temple of Elemental Evil 2, Planescape 2 (the least likely, sadly..) - would absolutely love those dnd games to receive proper sequels.

I wish that whoever holds the rights to those IPs would wake up after BG3 success.

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Originally Posted by ladydub
Never liked remakes, remasters etc.. just make a new game in the series…

Finally, we have BG3. But there’s also potential Neverwinter Nights 3, Icewind Dale 3, Temple of Elemental Evil 2, Planescape 2 (the least likely, sadly..) - would absolutely love those dnd games to receive proper sequels.

I wish that whoever holds the rights to those IPs would wake up after BG3 success.

That would be Wizards of the Coast.

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Originally Posted by ladydub
Temple of Elemental Evil 2, Planescape 2 (the least likely, sadly..) - would absolutely love those dnd games to receive proper sequels.
Nice game when on the Surface, but once you began dungeon crawling - soooo BORING!
I loved the "pie" used for spellcasting (actions in general?) .

Last edited by Buba68; 28/08/23 10:43 PM.
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A developer as talented as Larian should make new games. A developer not as talented as Larian should stay far away from BG1 and 2. Baldur's Gate 1 and 2 are perfectly playable now for anybody that cares, and they do not require a remake by a bunch of hacks. And I reiterate, anybody talented enough to make a brand new 2023 tech version of Baldur's Gate 1 should just use that talent to make us a new game instead. Like Larian did...

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Originally Posted by DumbleDorf
Tbh turn based is far more boring than RTWP.

No, it's not. But on the other hand no need to shit on the latter just to make a point.


Party control in Baldur's Gate 3 is a complete mess that begs to be addressed. SAY NO TO THE TOILET CHAIN
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Neither one us inherently better or worse. It depends on how they are made. I've played great tb games and horrible tb games. I've played great rt with pause games, and horrible rt with pause games.

There is nothing 'bare bones' about bg1. But things can be added to it. There are multiple things found in bg1 that could/should have been in bg3. Lol One thing bio failed to do was non weapon proficiencoes/secondary skills. They would have added so much to the game.

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Oh for f's sake !

Of all the bad ideas anyone could ever possibly have !

No ! For the love of god ! Dont remake old game classics !

Make new stuff. Larian clearly has the skill to do so. So thats what they absolutely should focus on.

So please leave remakes to untalented companies who cant do better anyway.



By the way neither BG1 nor BG2 have been good because of their main story. Sarevok was just a dull brute who for good reason never showed up until the very end and Irenicus was absolutely boring as a character when you think about it, even if the speaker was friggin awesome and really sold the character.

The reason I love BG1 and BG2 are the great quests, the great characters, the great speakers, and of course the great magic system. And yes the many odd quirks of AD&D, too. Like percentile strength for example. So hilarious. Stupid, but hilarious.

Main story ? Meh.

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Sarevok and Irenicus are two if the best villains ever. Sarevok did not show up 'at the very end'. Lol

2e has zero 'quirks'.% strength is awesome. Period.

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