1. Let us convince Disciple Z'Rell we brought Harpers out of their hiding place to off them as the Absolute and their forces are supreme. Persuasion if true, Deception if a lie to betray Absolute down the line.
2. Let us frame Balthazar to Ketheric as trying to take Aasimar's loyalty on his own or as having done so or tried to have done so. Require Deception or Forging and planting evidence
3. Let Zentarim merchants get better exclusive loot in Act 3 if we side with Ketheric/Absolute.
4. For those who let Ritual of Thorns close Grove to outsiders. Have a Shadow Druid merchant sowing discord in Baldur's Gate as they hate civilization. Shadow Druid give/sell exclusive evil items, one for Spores, teach Druids Dread & Vampiric for wild shapes and for Beastmaster summons as reward. Inspired by BG1 Faldorn's summon Dread wolves and BG1's Vampiric Wolves. Let evil Druid PCs see grove under shadow influence. No other PCs or party members without a Druid level could visit maybe.
5. Let us corrupt a free Nightsong into Fallen Aasimar. She gives Shart a more powerful evil weapon. Could still help us fight Moonrise as she wants Vengeance. Isobel could be hysterical, confused, concerned or later corrupted herself by fallen Aylin. Neither should embrace Shar though. Don't let Last Light fall here.
6. We could Double Cross Balthazar, convince him to claim immortality from Ketheric for himself but free corrupted Aylin to off him and Ketheric. Alternatively let us convince Balthazar to turn on Ketheric to usurp Ketheric and be the new leader of Moonrise. He could teach us better exclusive Animate Dead Stuff, maybe Shadow stuff, better poison stuff & or a evil exclusive Death Ward ability 1/day flavored as a fraction of immorality from Nightsong. Don't let Last light fall here.
7. Have Araj Oblodra survive in BG3 even if we end Moonrise. Let us tell her of and give Nightsong blood. She could give us Death Ward 1/day perm via potion or +2 Con, from her own blood exclusive mind flayer power or mechanically additional tadpoles. This would sicken or nauseate Astarion, not give Happy if he bites us / he now refuses to at night.
8. If we save Goblins let us make them our Followers as slaves in Act 2. They are weak so should die relatively quick or not be too useful. Also let us torture goblins before option to make Slaves too. Also let us get gob camp to fight Moonrise with us / overthrow Absolute. Could convince them also to follow Maglubiet. Goblin leaders could beg for lives to make on our side / leave Grove alone.
9. Let Orin give us reward if she likes our answers could be Seeming item. She could convince us to betray Gortash so she can be leader. Join her and Dopplegangers to off ppl while disguised ourselves with Seeming item. She could Double Cross us later unless we convince or defeat in Duel to prove we are worthy.
10. Let us corrupt Blood of Lathander into a more powerful item vs Living. Could be exclusive to help a Balthazar plot to take nightsong or overthrow Ketheric.
11. Let Shadowheart off Isobel in place of Nightsong. Could require us to let Ketheric take Nightsong. Shar is happy we empty her domain of Ketheric's influence. Last Light still stands as Aylin doesn't know Isobel is dead. If we tell Aylin her love is dead she may let it fall out of Despair but don't let her know / make it happen no matter what.
12. Can convince Viconia to step down, that it's Shars will. Have Viconia repent and offer exclusive reward(s). Could require Shart to off her parents for Shar Lady of Loss. Her and Sharrans could help us stop Absolute in fights or something. We could could convince Vicky to let Shart be Justiciar or it could require for Shar to not be Justicar to work. Give exclusive rewards.
13. If we let Balthazar claim Nightsong immorality for himself / betray Ketheric have Last Light Inn not fall & can cross Balth again. May need to beat him in Shadowfell.
14. Convince or Intimidate & guide tieflings to Baldur's Gate or Moonrise and abandon Harpers. May require offing Harpers.
Last edited by AshesOnWool; 26/08/23 10:13 AM.