Yeah I tested real quick by attacking some guards in Baldur’s Gate and there were several problems.
- Only one guard attacked, entering turn-based mode, while the world around me remained outside of turn-based mode
- Upon Lae’zel attacking a second guard, he still didn’t enter combat/turn-based mode and just kept healing himself after each hit.
-Someone inside a nearby business, on the other side of a locked door, joined combat against me but basically sat there for 30 seconds before deciding to dash.
- You can now use a scroll with variants from the character sheet when using a controller, which is nice. However while selecting variants you get a red warning for each variant that it is not learned, or something like that.
- The additional filters (item rarities) when sorting the inventory when using a controller caused the lowest item on the list of filters to partially clip through the bottom of my screen on a handheld pc. As an aside, maybe there should be two columns instead of one: one for filters and one for sort by. That way I wouldn’t have to scroll through a bunch of options to sort by type or weight.
Last edited by rhecto1; 31/08/23 07:00 PM.