If the game is ran via
DX11 API in
Fullscreen, it will always launch with an
incorrect resolution. Here is an example in which the game should be running at
1920x1080, but instead always keeps launching in
1920x1061 resolution which makes the game terribly blurry;
Because of this bug the player has to go into video settings every single time they launch the game and click on any of its video options so that the game properly detects and switches to the proper native resolution. This does not happen if the game is ran Borderless or ran via the VULKAN API.