Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
#245410 07/06/04 04:42 AM
Joined: Jun 2004
T
tnt Offline OP
stranger
OP Offline
stranger
T
Joined: Jun 2004
i started over just so i could kill the spider and and blow something up
where is the key for the spider room(to get the tooth)
and what items are needed for eplosion, where do i place said items and how do i combine them
thanks in advance.....
so frustrated

tnt #245411 07/06/04 06:41 AM
Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada
There is no key for the spider room. Put out the torch beside the locked door to open it.

You need coal (Fergus' room), salt (citadel kitchen) and sulphur (gay medic's room) to make the explosives. With all 3 items in the hero's inventory, mix the coal and salt, then drag the sulphur over this mixture. In the smith's room in the citadel, you need to drag and drop the newly created explosives onto the forge (there is only 1 spot in the room that is active, so it is not hard to find).

Raze #245412 07/06/04 06:56 AM
Joined: Jun 2004
T
tnt Offline OP
stranger
OP Offline
stranger
T
Joined: Jun 2004
your the man raze
thanks again
tnt

tnt #245413 07/06/04 07:19 AM
Joined: Sep 2003
veteran
Offline
veteran
Joined: Sep 2003
Also if you want to kill the spider and get the tooth, explore the floor that you found the poisoned imp. To open that door (where the spider is) you do not need a key. Play a little bit with the torch which is above that door.
Good luck <img src="/ubbthreads/images/graemlins/wave.gif" alt="" />


You can have my absence of faith
you can have my everything...

tnt #245414 07/06/04 03:03 PM
Joined: Jun 2004
Location: England
apprentice
Offline
apprentice
Joined: Jun 2004
Location: England
I noticed that hatch in the room. But it was locked & my lockpicking skills arent that great yet. I'll have to go back and get those other items. I picked up the salt for some reason that i dont know yet. So that was a good thing.


I'm back for more of that Divinity madness. Yep, uh huh, uh huh.
djay616 #245415 07/06/04 11:34 PM
Joined: Mar 2003
Location: Canada
Support
Offline
Support
Joined: Mar 2003
Location: Canada
Lockpick does not work, and has not been fixed as of the 1.45 patch. The locked hatch in the room with the poisoned imp is opened after you complete the quest to help cure the imp.


Moderated by  Larian_QA, Lynn, Macbeth 

Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5