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https://i.ibb.co/rFyFtZN/bg3-mirror.jpg--
Selunite MirrorShield (or Armor)
If you did not deal active damage during your last turn, you gain for 1 turn:
Silver Reflection: Damage landed on you by other creatures is avoided and returned as Radiant.
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Explainer- Inspiration: Mirror Shield (Zelda 64), Altar Hakurei (Saint Seiya: Lost Canvas), Meliodas Full Counter (Seven Deadly Sins).
- Silver Reflection: Like Spell Reflection, but for any damage. Outputs as Radiant. No enemy is immune to Radiant damage. Only few are resistant to Radiant damage. Disable active damage, as this power is a strong passive bonus that should not be added on top of active damage.
- Gameplay:
Assuming 0 AC bonus, 0 Resistance:
- Enemy hits for 100 damage.
- Player receives 0 damage.
- Enemy suffers 100 damage. - Build: 0 AC bonus, 0 Resistance:
- 8 Dexterity (6 with Mirror of Loss)
- 8 in other stats (Miss saving throws) - Itemization: Allow the effects of Bane, Bestow Curse, Hunter’s Mark, Hexblade's Curse, Sleep... to be self-cast and in favor of enemies. Any defavorable condition on the player is great.
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InspirationZelda: Mirror ShieldThe Mirror Shield is a recurring Shield in The Legend of Zelda series.
It is a powerful Shield that allows Link to reflect Light Beams or Magic from one place to another.
In A Link to the Past, the Mirror Shield is the strongest Shield that Link can obtain and is found in Turtle Rock.
It is better than the previous two shields, known for its ability to stop beams, such as those fired by Laser Eyes, and attacks from enemies such as Lynels, and it can even reflect Wizzrobe projectiles.
Because the Shield can protect its user from Fire, Wind and lasers from Beamos, it is essential for getting to the last Dungeon, Turtle Rock, as it is used to pass through Fires
In Ocarina of Time, the Mirror Shield is the final shield that Link acquires in his adventure.
Unlike the Hylian Shield, the Mirror Shield has a polished surface, allowing it to reflect light.
This allows Link to solve the light puzzles in the Dungeon.
https://zelda.fandom.com/wiki/Mirror_Shield--
Altar HakureiAltar (Saidanza) is a silver cloth.
https://saintseiya.fandom.com/wiki/Altar_Hakurei--
Seven Deadly Sins: Meliodas Full CounterFull Counter enables its wielder to reflect attacks aimed at them back at their enemy, but with more than double the power; therefore, the stronger the opponent's powers are, the stronger the user's power becomes.
However, there are also many drawbacks to Full Counter: the user cannot initiate any attacks themselves, and they would not be able to reflect attacks if the opponent does not allow them to read the nature and timing of their attacks.
https://nanatsu-no-taizai.fandom.com/wiki/Full_Counter--
Damage ReflectionThe power to reflect damage.
Sub-power of Damage Manipulation.
Variation of Reflective Immutability, as well as being a lesser variation to it.
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Reflective ImmutabilityThe ability to be immune to alterations by transferring them to others.
The user can push any alterations affecting them onto others, either before (immutability) or after it happens (restoration)
This works both as perfect defense and perfect retaliation, as the user can both shrug any damages and send them back on the target of his/her choice
This reflection can also be used as a means of direct offense, by causing oneself damages that will be preemptively transferred to others (before causing the user any actual harm)
Advanced users can transfer a single effect to several targets, stack up damages for more powerful counters, and even extend the concept of "ill effect" to any negative situation.
The offensive aspect of the ability isn't just limited to reflection of damages, but the users possess limitless control over all aspects of reflections as they themselves embody the concept of reflection.
https://powerlisting.fandom.com/wiki/Reflective_Immutability--
Other proposalshttps://baldur-proposals.web.app/