Autosave feature needs an absolute focus even above bug fixing. I just don't understand how D&D + RPG game has one of the worst autosave features ever.
Devs please improve it and maybe add how often I want the game to be autosaved. ( "Autosave every 5min. | 10min. | 30min." ). I can easily overlook the bugs because they are somewhat fixable but loading an autosave from 2 hours ago is just atrocious.
I rarely register on forums to post a feedback, so consider resolving this.
Yes absolutely. Ppl forget and lose hours of gameplay on a crash or just want to replay an encounter and then have to choose to reload a save from hours ago or keep going. Going hours on end without the game autosaving is just bad design. I've done important quests and dialogue checks and numerous other things without the game autosaving. I'm on PS5 so I don't have the luxury of one button during gameplay. Saving and quicksave require me to pause or bring up a menu of some sort. While getting into the habit may not be that hard I doubt fixing the autosave is that hard either considering every game made now pretty much nails it.
True, Autosave now just dont work now, its usless in actual state. Save game after load, and then not for 35 - 40 minutes of playning. Why no autosave on changing locations?