In Act 2 if you have bad dice rolls during
the fight in Last Light Inn and Isobel get's kidnapped, you basically get the Slayer form forced on you.
I don't mind this part. It adds a little drama to an attempted Good Dark Urge run. What I do mind is that the only dialogue options you get with the companions about it are to say how happy you are with this result. No RP options for a Good Dark Urge who is horrified with the turn of events.
Then there's Act 3,
Once you get the revelation from your Butler that
, the Narrator has some ominous line about how you'll need to be careful who you tell and who you don't.
But there appears to be no option to actually discuss this with your companions? This might be a bug because I've read online that other people are getting the option to discuss, but despite several reloads it is not happening in my game.
After
Gortash explains everything
, you can talk to the companions you have in your party and they'll give you some reactions, but you have no option to actually talk about your thoughts and feelings about everything, or argue against there's. Half of your companions can be angry at you, and you have no RP options to respond at all. And then even after companions tell you they're angry or need time to process, if you talk to them again they act like it never happened. There's not even a conversation you can have with your romantic interest about it, just that one line and then nothing.
There's no real sense of a lasting impact or resolution in regards to your relationship to the party, and it makes this dramatic revelation feel kind of empty.