Larian Banner: Baldur's Gate Patch 9
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I know there is a huge segment of the fanbase that wants there to be no DLC, and a a lot of uncertainty at Larian about making DLC. The question is still up in the air... but I wanted to plead the case in favor of DLC. In particular I wanted to lay out how I think this DLC could be... distributed.

first and foremost, the unrealized content of this game is absolutely vast. And a lot of fans have expressed some (I think unfounded) resentment toward the unrealized content. I think taht DLC is a perfectly good way to reclaim a lot of the unrealized content into a usable form. Make no mistake though, I understand there will be instances where re-using unrealized content will take more work to re-implement than it took to create in the first place. But I also think that this can serve as a way to get some of the ideas you guys wanted to put into the game in the first place back into it.


DLC 1 - Divine Soul Pack

A DLC pack that includes expanded religious options for players, players with the acolyte background for example would be able to chose a god, paladins would be able to chose between oath-based and god-based powers. A lot of reactivity can be poached from cleric and paladin to make these things happen. Additional divine-based subclasses such as celestial warlock, and divine soul sorcerer could be added... as well as Aasimar.


DLC 2 - Avernus Expansion

Now this is going to be a lot.

This DLC I think should introduce the following things... An avernus section to the game (as found in the unrealized content)... That is encountered first on the route to Baldur's Gate from the Moonrise Towers region, your method of getting there and the main antagonists of this DLC would be the seemingly abandoned Hag plot thread. Avernus would be re-visitable throughout act 3.

This DLC would introduce firearms, artificer, and warforged... a new concept introduced in the module "Descent into avernus" was the diesel punk post apocalyptic tech of avernus, and is shown even in this game to an extent with Karlach and the hellish ships at the beginning of the game. So using this DLC as an excuse to get into the technological side of the universe is fun... and although warforged would be extra planar like Githyanki, they would still have fun reactivity in this area of the game that involves this technology.

As well its placement in the timeline of being between Moonrise and Baldurs Gate, this DLC could be used to flesh out Mol's storyline that a lot of people felt was unfairly abandoned.

Also, as hell is an afterlife... why not re-introduce some classic deceased characters as guest stars in the DLC? Coran could be absolutely fun (not implying he is damned to hell, but I imagine someone like him... gets around in the afterlife).

At any rate, combining the unrealized Hag and Avernus content into one DLC with story content seems like a fun move.


DLC 3 - Monstrous Options

Goblins as a playable race, werewolves as a playable class... Maybe Helia as a goblin werewolf origin character and companion. Various monsterous races from across the lore such as hobgoblin and other such things... I think this would be cool.


DLC 4 - Expanded City

Massively expanded content for the city of Baldur's Gate itself. A lot of the unrealized content is this part of the game.

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There is my proposal... a small pack, a major story pack, a small pack, a major story pack

And I think this would be all people need for this game. 2 Major DLC and a couple minor is pretty on par with games of this quality.

Last edited by urktheturtle; 05/09/23 09:42 PM.
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Jhe'stil Kith'rak
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I'd rather these all be one big DLC. I ain't paying money for just options. But I will pay a lot of money for options AND content. I think, while well-intended, the breaking up of DLC into smaller installments is a one-way ticket to the corruption of Larian into something we don't want.


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When I think DLC, I think actual expansion content. Avernus. Deep Underdark/Menzoberrenzan/Mindflayer colonies. Shadowfell. The Astral Sea and campaign to take Vlaakith down.

Restoring the full city of BG is something I think they should do with the definitive edition instead, while implementing quality of life features like transmog and maybe letting paladins dedicate themselves to divinities and giving Archfey and Eldritch pact warlocks proper thematic summons.

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The game deserves an extensive story expansion somewhere in the scope vicinity of NWN:Horde of the Underdark, BG2:Throne of Bhaal, NWN2:MotB or Witcher 3: Blood and Wine.

The game is such a massive foundation on which to build that it would be a huge tragedy to build it just for what we have now and then throw it away. It DESERVES further content. There's so many models we see only once, so many excellent clothings we see only one place, it's a wellspring of creative assets to use. It's a damned shame to build so much and use it for so (relatively) little.

I doesn't have to add more levels, I couldn't really care less if it does. The companions, stories, city and environments can easily be and deservedly be further expanded upon, and we'd happily pay for it too. I truly hope they expand the game. It's an opportunity of a lifetime lost for both Larian and all fans if they don't.

Joined: Aug 2023
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I think
Karlach and Wyll's return to Avernus would be a splendid DLC
for current characters to adventure forward.

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As an old skool player I would obviously just love a legacy DLC that adds one or two more old companions to the game. Aerie is most fitting since she's not very old; more matured and confident and you can show her having learned lessons from and maybe picked up a couple of quirks from others like Imoen or Mazzy or Jan. Plus it would be great for Minsc to be reunited with his witch. And maybe a Jansen (doesn't have to be Jan), or one of the other elves from BG1 (Xan, maybe?)

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Great ideas mate. Was a fun read.

It's greedy, but I'd love to see everything you've suggested released as free updates over time (eg, similar to the D:OS2 gift bag updates, or as part of a Definitive Edition).

I'm hoping we see a more traditional expansion with a new storyline that continues on from the base game taking us to higher levels (up to 16 or so?), somewhat akin in scope to what we saw with BG2 Throne of Bhaal. This'd be amazing, but might be unrealistic to expect.

Joined: Sep 2023
apprentice
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i love the ideas


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