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Originally Posted by Surge90sf
It is all of them. No one says anything, and barely any of them have anything meaningful going on for the last at least 15 hours of the game.
Jaheira is actually fun to have with you, she has something to say about just about everything.


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Originally Posted by Ginnung
I wanted to keep him around because he was my Warlock buddy and I actually thought his pact storyline was going to be really interesting.
Instead the only good thing about him became Mizora being Mizora lol.
If anything I wish you could've '' stolen '' her and made a pact with her instead, Wyll kinda just felt like he was... There.
There wasn't much to him.

You know what I also think Mizora should've been the Tav Warlock patron instead. Not because I think she's more interesting than Wyll, far from it, but because she doesn't do shit. I think she's also another lesser victim of the rewrites, because she just doesn't make all that good a villain in Wyll's story. She shows up, spouts some lazy ass lawyer jargon like she took a community college course in law, fails at getting what she wants and then smugly leaves like she accomplished shit. Like, lady we literally had to rescue your ass at some point, where is all this confidence coming from? We can't even engage in a fun way with Wyll's contract like negotiating for a better deal, or taking her to demon court or some shit, so it seems like a waste. Like had they made Raphael, Wyll's patron, Wyll could've easily fulfill Korilla's role in story and now he has a reason to stick around even if you do morally reprehensible things like killing the tieflings. He's making a delivery to his boss, he has to stick around until the job is done.

Originally Posted by fylimar
I'm honestly sad, that Will gets so few attention. He is a good person, who didn't make the best life decisions and his story had so much more potential. He is the son of the duke, yet if you go with him through Baldurs Gate and no one reacts to him. He should have been the main companion focus in BG, given his involvement with the city, yet he says not too much.
People don't seem to be interested in Wyll at all. I posted a question here about his quest in act 3 and didn't even get an answer. Even my thread about a scratched companion did get more.
I like Wyll, but he is a bit halfheartedly written. He needs a fix more than the late companions tbh, because Minthara and Halsin are optional, but Will is a central origin companion, he needs a bit more love.

Agreed, it makes me wonder why they kept him on the poster when there's so little dedicated to him compared to the others. I don't know what they had in store for him back during the EA days, but whatever it was it looks like they didn't keep any of it for Act 3 so maybe there wasn't anything there for him either.

Originally Posted by Surge90sf
I have read people who said the upper city was mentioned two weeks before launch. And it is gone from the game?? The epilogue was mentioned to be 20 min ish. And it is gone from the game? It looks like it was here all the stories would conclude. If we get that, maybe everyone gets what they want.

But that is just me. Thinking.

Larian's statements about the Upper City seem to be all over the place. One minute they say the Upper city was going to be fully explorable area, the next they're saying oh it was always meant to only be the climax of the game. Did they forget that one of their characters was from the Upper City before they cut it?

Originally Posted by rodeolifant
Originally Posted by Surge90sf
It is all of them. No one says anything, and barely any of them have anything meaningful going on for the last at least 15 hours of the game.
Jaheira is actually fun to have with you, she has something to say about just about everything.
You also get to meet her kids and her co-workers all in Act 3. Like she's makes a decent spot for herself in the party in such a short amount of time.

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Which character was cut?

NEver met Jaheiras family tbh, you are bombared with quests that pretend they will add to the narrative then never do. All momentum in the main story dissappears. Found myself rushing towards the end after a brilliant start.

Act 3 is still EA and needs fixing.

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Originally Posted by Ubie
Like had they made Raphael, Wyll's patron, Wyll could've easily fulfill Korilla's role in story and now he has a reason to stick around even if you do morally reprehensible things like killing the tieflings. He's making a delivery to his boss, he has to stick around until the job is done.

Actually annoyed we didn't get something like this, lmao.

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More Raphael would've been fantastic.

And it would've made that fight in the House of Hope even better than it already is.

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Originally Posted by Surge90sf
Which character was cut?

NEver met Jaheiras family tbh, you are bombared with quests that pretend they will add to the narrative then never do. All momentum in the main story dissappears. Found myself rushing towards the end after a brilliant start.

Act 3 is still EA and needs fixing.

Helia, the halfling werewolf bard. She was cut probably for Halsin and Minthara,which is a shame, because she sounded like she had a great story and at least Halsin brings nothing to the table, but being a sex menace.


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Never heard of her and I played EA.

Thought seeing she's a halfling I'm kinda glad. That's one of two races I despise and I'd have to bring her for quests.

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Originally Posted by Imora DalSyn
Never heard of her and I played EA.

Thought seeing she's a halfling I'm kinda glad. That's one of two races I despise and I'd have to bring her for quests.
Well, I'm not glad and made a halfling bard as my first character to honour Helia.


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What frustrates me even further about his dad is that even if Wyll is DEAD, you can't tell Ravenguard about it. You can tell him that fucking FLORRICK is dead, but not his own goddamn son. It's incredibly dumb imo. It's a small detail but it shows how Larian cares more about a near-insignificant character like Florrick than one of your main party members.

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Roah Moonglow alone makes me despise Halflings. Seriously, though, Hellia sounds cool and I'm a little disappointed she doesn't exist anymore.

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Another thing that bothers me about his story is that his wonderful moment where he slays an entire ass dragon god by himself (I'm conveniently ignoring Mizora), is boiled down to a barely-there description. Honestly I liked his EA story more, where he took a pact out of anger and desperation when he realized he was just a kid with delusions of grandeur, and who couldn't stop mere goblins from brutally slaughtering and burning him and the innocent village he was protecting. He really didn't need such a massive upscale in Pact moment if they weren't even gonna give it any real intrigue.

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Originally Posted by Olive Tree
Another thing that bothers me about his story is that his wonderful moment where he slays an entire ass dragon god by himself (I'm conveniently ignoring Mizora), is boiled down to a barely-there description. Honestly I liked his EA story more, where he took a pact out of anger and desperation when he realized he was just a kid with delusions of grandeur, and who couldn't stop mere goblins from brutally slaughtering and burning him and the innocent village he was protecting. He really didn't need such a massive upscale in Pact moment if they weren't even gonna give it any real intrigue.
Technically he did not kill her, just the guys who did hold the door open. (What he describes is basically the Rise of the Dragon Queen adventure from the early days of D&D 5E)

But yes, like so many things, the EA version was much better than what we got in the end.
Its really disheartening to see how hard Larian worked to make their game worse.

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ANd did any of you notice, that Wyll is really the only one, who doesn't get a custom armor? He starts with the normal padded armor, while even the non-origin companions having their custom armors (with the one worn by Jaheira being extreemly gorgeous).
I mean yes, those armors will get changed over the course of the game, but it is still sad, that they don't give Wyll some kind of signature armor. Yeah, Gales is just a recolored wizard robe, but not even that did they do for Wyll (a recoloured padded armor) - or maybe a special rapier. SOmething, anything that says 'Hey, I'm a companion, not just some random background character'


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Originally Posted by Ixal
Originally Posted by Olive Tree
Another thing that bothers me about his story is that his wonderful moment where he slays an entire ass dragon god by himself (I'm conveniently ignoring Mizora), is boiled down to a barely-there description. Honestly I liked his EA story more, where he took a pact out of anger and desperation when he realized he was just a kid with delusions of grandeur, and who couldn't stop mere goblins from brutally slaughtering and burning him and the innocent village he was protecting. He really didn't need such a massive upscale in Pact moment if they weren't even gonna give it any real intrigue.
Technically he did not kill her, just the guys who did hold the door open. (What he describes is basically the Rise of the Dragon Queen adventure from the early days of D&D 5E)

But yes, like so many things, the EA version was much better than what we got in the end.
Its really disheartening to see how hard Larian worked to make their game worse.


Disagree on that valuation. His EA personality was creepy and self-aggrandizing. He referred to himself in the third person constantly in dialogue. He came off a clown to me. Mizora being this damsel in distress figure also makes way less sense as a fiend patron. The rewrite grounded him as a heroic figure but not full of it, and Mizora is vastly improved as a depiction of a fiendish patron.

Wyll lacks content, sure, but the rewrite was an improvement on his previous pompous Don Quixote EA depiction.

I also think people don't use Wyll in their party not only because of lack of content, but because warlock is such a terrible class and weak compared to sorc/wizard, and the fact is most people will not respec the origins of their companions, it's very anti-RP when you see a warlock in service of a devil in dialogue respecced to paladin or storm sorcerer. I look at those 3 puny lv5 spell slots by lv12, no access to powerful lv6 spells like Chain Lightning or Art of War, 90% of the warlock invocations gained over leveling are worthless and many are just late acquisitions of what another class gets 2-3 levels earlier at lesser cost, and the gameplay loop essentially boils down to charm+eldritch blast spam for lesser damage than the other casters, and most people won't bother to put him in their party when Gale is flinging Chain Lightnings, Fireballs with no friendly fire due to spell sculpting, massive ice storms without friendly fire due to spell sculpting, Gale sits on a total of 4 lv4, 3 lv5, 1 lv6 spell slots plus another 4 slots of lv3, lv2, lv1 slots to cast magic missiles with or CC spells.

Warlock is just so bad as a class, people quickly realize that and he's getting left out of most party comps. He's in the same boat as Minsc, except with Minsc at least you can see him as a Berserker from his previous life before meeting Boo and becoming a beastmaster ranger (which is weak in this game, and stat blocks don't support Minsc being a ranger with both 2H proficiency and bow proficiency).

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Originally Posted by fylimar
ANd did any of you notice, that Wyll is really the only one, who doesn't get a custom armor? He starts with the normal padded armor, while even the non-origin companions having their custom armors (with the one worn by Jaheira being extreemly gorgeous).
I mean yes, those armors will get changed over the course of the game, but it is still sad, that they don't give Wyll some kind of signature armor. Yeah, Gales is just a recolored wizard robe, but not even that did they do for Wyll (a recoloured padded armor) - or maybe a special rapier. SOmething, anything that says 'Hey, I'm a companion, not just some random background character'

I'll be the devil's advocate (no pun intended) and say that Wyll can get both a custom robe (if you kill Karlarch) and a custom rapier (if you save Mizora and ask for a reward) in the course of his storyline, though I'd much rather he had his swashbuckling armor with the chest exposed like in the concept art. For reasons!

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Originally Posted by Copperspoon
Originally Posted by fylimar
ANd did any of you notice, that Wyll is really the only one, who doesn't get a custom armor? He starts with the normal padded armor, while even the non-origin companions having their custom armors (with the one worn by Jaheira being extreemly gorgeous).
I mean yes, those armors will get changed over the course of the game, but it is still sad, that they don't give Wyll some kind of signature armor. Yeah, Gales is just a recolored wizard robe, but not even that did they do for Wyll (a recoloured padded armor) - or maybe a special rapier. SOmething, anything that says 'Hey, I'm a companion, not just some random background character'

I'll be the devil's advocate (no pun intended) and say that Wyll can get both a custom robe (if you kill Karlarch) and a custom rapier (if you save Mizora and ask for a reward) in the course of his storyline, though I'd much rather he had his swashbuckling armor with the chest exposed like in the concept art. For reasons!


The rapier you will only get if he's in the party at the Mindflayer colony. If you save that hoebag and Wyll is not in your party, that stank fiend will give you nuffin! I was mad, but I love me some Gale and Halsin, and Shadowheart is kinda mandatory as a cleric, so no space for garbage warlock class Wyll for a section of the game where you get no rests.

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Originally Posted by Olive Tree
What frustrates me even further about his dad is that even if Wyll is DEAD, you can't tell Ravenguard about it. You can tell him that fucking FLORRICK is dead, but not his own goddamn son. It's incredibly dumb imo. It's a small detail but it shows how Larian cares more about a near-insignificant character like Florrick than one of your main party members.

I wanted to say that maybe it's because there's no way to have Wyll in your party, and have him die without you betray the tieflings, but no. Wyll can also die if you forget to save Mizora, so...Yeah, it's insane that they could remember a random NPC who could also die at any point in the story, than they did one of their own main characters. Wyll's story more than anything needed some heavy revisions before they signed off on it because what they gave us really looks like they just didn't give a fuck when you start picking at it. Although I was watching Wyll's voice actor talk about his experience, apparently he had only 7/8 months(apparently he started in November last year) to record about 1500 lines for the character, which explains a lot. Although I think he and Karlach started at the same time according to her actress.


Originally Posted by Zenith
I also think people don't use Wyll in their party not only because of lack of content, but because warlock is such a terrible class and weak compared to sorc/wizard, and the fact is most people will not respec the origins of their companions, it's very anti-RP when you see a warlock in service of a devil in dialogue respecced to paladin or storm sorcerer. I look at those 3 puny lv5 spell slots by lv12, no access to powerful lv6 spells like Chain Lightning or Art of War, 90% of the warlock invocations gained over leveling are worthless and many are just late acquisitions of what another class gets 2-3 levels earlier at lesser cost, and the gameplay loop essentially boils down to charm+eldritch blast spam for lesser damage than the other casters, and most people won't bother to put him in their party when Gale is flinging Chain Lightnings, Fireballs with no friendly fire due to spell sculpting, massive ice storms without friendly fire due to spell sculpting, Gale sits on a total of 4 lv4, 3 lv5, 1 lv6 spell slots plus another 4 slots of lv3, lv2, lv1 slots to cast magic missiles with or CC spells.

On his class being the reason why he's not more popular...I never had an issue using it. Fall damage and knock-back is king. I found that he synergized a lot more with the team I was using than Gale did whenever I used him, as I could just push enemies back away from my character, or into spikes/fogs I had set up repeatably. If people don't want to multi-class to better their companions, that's on them. Wyll as a Bard/Warlock Warlock/Paladin is great though. Especially bard for outside battle.

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On another note, I wish there was a specials dialogue option you could get for finding Wyll's father diary about him and the mermaids. Any other character it would probably net you one for finding it, especially since you have to go out of your way to find it. So much of Wyll's Act 3 quest is tied to his father, and there's a lack of focus on their relationship and history outside of his father being an ass to him. Stuff like the diary at least makes it to where it sort of makes sense as to why Wyll isn't more bitter towards his dad later on and quick to forgive him. If they couldn't have given him something else to do in the city before the Iron Throne, the least they could've did was further flesh out those two relationship.
Wyll mentions that his father missed the "Wyll he once knew", but who was Wyll before Mizora anyway? The player hardly knows who that person is himself. Maybe they could've had it to where his father was expecting Wyll to become a politician in the future rather than an adventurer. Would make the random choice for him to decide to become a Duke a little less jarring if that was the case.

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Originally Posted by Ubie
Maybe they could've had it to where his father was expecting Wyll to become a politician in the future rather than an adventurer.

This is exactly what Wyll tells us his father's plans were for him.

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Originally Posted by Tarlonniel
Originally Posted by Ubie
Maybe they could've had it to where his father was expecting Wyll to become a politician in the future rather than an adventurer.

This is exactly what Wyll tells us his father's plans were for him.
Thanks, I must've missed that dialogue. Then I guess I wish we got to see more of the politician side of him while we were running around.

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