When creating a character, the player chooses the origin. The origin gives two skills and a couple of replicas in dialogues.Why not make one side quest for each origin? Currently, the hero is simply a "native of Baldur's Gate", but does not have any old acquaintances, housing, friends, old enemies, discounts in stores, does not have a residence permit, documents, property, housing, personal dentist in the city... He has nothing in this city! We come to Baldur's Gate - and we don't even know the city plan in advance! I conclude that my character, while living in the city, did not get out from behind the PC and played Starfield until the illithids took him away. Let the origin not be an empty sound, let it play a role!


keep in mind that everything you say will be translated by Google and misunderstood