Sick of save scumming you way to wealth?

Got hints from the internet about using a certain spell
Feign death
to rob merchants of almost everything. There's a bit of nuance to it, but it works much more reliably than Invisibility or plain old stealthing.

The spoiler above is enough to start figuring it out, but I'll present the set-up and process for those wanting a good spoiling:


- 1st the spellcaster of Feign death (FD) donates enough gold to merchant to turn them ally-green.
- Everyone needs to be all prepped for the next sequence of events because FD lasts only 10 turns.
- Donated spellcaster can now cast FD on merchant and does so.
- Someone casts Fog cloud or Darkness on the crime scene.
- Dedicated thief (fully buffed) goes in and starts robbing.
- Every failure results in a turn ending.
- (I suppose Haste could allow more robbing attempts each turn, but that's even more set-up and 10 turns is enough to get everything of value.)
- No witnesses, no merchant accusations, end result everything in inventory of value stolen.
As usual, making yourself scarce from the scene for a while, and no problems. I think the merchant and guard need to complete the complaint-then-search phase to end accusation dialogues.

Of course, this all takes about an hour of play, which could be a couple of combats, so there's opportunity cost. But anyway, it's a neat little trick to try out once.