PATCH #3 changed all of the dye color schemes for the worse, and in big ways!!!!! I miss the more muted colors from patch 2, because I literally used all of them for my armor sets! Flawed Helldusk Armor for example, was so cool with the blue dye! It turned your armor gold with a blue skirt. That armor changed to be majorly boring in patch 3! Now the colors got changed to be all a monotone silver and blue, and it’s absolutely annoying. I got so used to the armor muted colors and they had a charm, as well as feeling more natural looking to the design of each armor. Instead now what we have is all of these dyes seem to give a singular monotone color based on what dye it is. Swamp green now overpowers a regular chain shirt with green dye all over the sleeves but also the brown leather.
Instead of making separate NEW dyes for these colors, they just went ahead and rebuilt all of the dyes from scratch, and in my opinion it’s WORSE now. This has broken my Emerson and made subsequent playthroughs for me even tougher to chew on, because I can’t get my unique character looking like I did in the first playthrough I made!
It makes me sick to think that the playthrough I finished is now basically invalidated because the color schemes in that one were just a “patch notes” version of the game, and not a feature complete version.
Please Larian, if you want to “fix” anything in the next patch, fix these dyes. Change them back! Either get rid of the new ones, or make it so we can find the old dyes via a new batch of dyes in the shops. Just PLEASE for the love of god give me back my Blue Dye that changed my Flawed Helldusk Armor to shiny muted gold and blue! It looked so sick!
Last edited by Dragonlance181; 23/09/23 05:04 PM.