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stranger
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stranger
Joined: Sep 2023
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- Since patch #3, at least two of my companions always stop somewhere and no longer follow my avatar. - It's not a bug or an error, but it's really annoying that the camp supply sack, keychain and alchemy pouch end up in my inventory when I dismiss a companion from the group. Ultra annoying and unnecessary. Could you please undo this? I don't want to have to keep rearranging this stuff every time!!!  ![[Linked Image from i.ibb.co]](https://i.ibb.co/qYgWY15/Screenshot-2023-09-28-134414.png)
Last edited by morukoezguer; 28/09/23 11:50 AM.
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stranger
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stranger
Joined: Dec 2022
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@morukoezguer - (It's not a bug or an error, but it's really annoying that the camp supply sack, keychain and alchemy pouch end up in my inventory when I dismiss a companion from the group. Ultra annoying and unnecessary. Could you please undo this? I don't want to have to keep rearranging this stuff every time!!!)I agree... every time I dismiss someone the pouches end up in my already heavy inventory. If the pouches didn't weigh anything it would be less of a problem, but they do. I really don't know why this was implemented, it's an annoyance that triggers me. 
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journeyman
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journeyman
Joined: Aug 2023
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After Patch 3 I can't leave the Rosymorn Monastery general region. Did Underdark and Grymforge as usual, then went to the creche to do things there, after finishing up everything, after the cutscene rest, when I leave camp, loading screen goes up to 33% and game crashes. I tried to go there before Underdark and had the same issue. Game was running perfectly for me till I went near Rosymorn - Suddenly apon doing that it still runs ok.... unless I try to go to camp, then it crashes, repeatedly. Been playin in act 2 , Dammon was there with the ox , made me some items from metal. After i went out to clear the buildings with surgeon, bartender and toll collector i came back to last light Inn to see that ox and Dammon was gone with some of Dammon's items left in pouch on the ground. Loaded previous save when i just arrived at last light Inn to start over but as soon as save would load the Ox would turn into slime and go on CARNAGE around the village xD. Have no idea why but after patch 3 the OX became hostile in my saves. 180 hrs spent on the game and i haven't finished it yet , have to start another playthrough again  I have a save where you first meet Jaheira, as soon as that scene is done Dammon rolls initiative and starts fighting the Strange Ox. Have another save where I'd spoken to the Strange Ox and said we'd meet later on good terms after him showing me his thoughts, sorted out Karlach with Dammon/ infernal metal, the save is mid conversation where she's deciding what to do now, finish the convo and Dammon and Ox start fighting.
Last edited by Micko71; 28/09/23 01:17 PM.
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apprentice
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apprentice
Joined: Oct 2020
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After patch 3. In act 2, - Skeleton archers lost bows
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apprentice
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apprentice
Joined: Oct 2020
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In act two: Baltasar didn't understand that he speak with Minthara, but near Thorm mausoleum, he told, he don't need her help. I think, maybe he lose replics or, meybe i hasn't them, but this generate misundertsanding.
And, after i used the helmet that can change my race on the Minthara, she stop assigning to the battle, like enemies tris to find her, but can't, because can't recognise her.
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stranger
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stranger
Joined: Sep 2023
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Just submitted the gale raphael contract bug again to Larian. This is an old bug that they fixed before, but now have reintroduced with patch 3 
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journeyman
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journeyman
Joined: Nov 2020
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1. Gale berating me for making a deal with Rafael early in act three, before we'd even encountered him.
2. Karlach giving back the boots I'd just put on her when I shuffled her out of the party. Other party members give me all their bags as well as what might be in them.
3. The underwear thing, as mentioned before. Not to be pervy, but it is rather distracting.
4. Sometimes getting no dialogue response options but, "Continue" which seems to choose a response I don't always want.
5. Went back to a previous save to change a response in the "getting to know you" conversation with Halsin (early act 3) but while the option to start the conversation was there, nothing else was. I couldn't ask him anything, only leave.
6. The door thing, also as previously mentioned.
ETA: Had a Dark Urge game made before the patch. Whey they learned their history, they were able to tell all those at camp what they'd discovered about themselves. Currently playing a second DU game made after the patch and not getting that option.
Last edited by ArcanaJayne; 29/09/23 08:32 AM.
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stranger
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stranger
Joined: Sep 2023
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1) Animated dead (skeletons and zombies created by Animate Dead spell) do not have weapons, and no weapons can be equipped. They can only mele unarmed hit for 1hp.
2) door thing.
Last edited by wonk; 29/09/23 01:24 AM. Reason: punctuation
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stranger
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stranger
Joined: Oct 2023
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Hi,
First and foremost: wonderful and beautiful work (that post would be so long if I started complimenting you in detail). Though, I am in awe.Thank you.
There still are issues... some of them leading to a dead end.
I play on two platforms: mac and PC (then > patch 3). I have now played the game several times, entirely. I mention this to contextualize where I am speaking from.
The main issue I have encountered is the use of Withers' wardrobe. I have two current multiplayer games going, that issue happens in both. Here is the symptom: — when a player's character is put in the wardrobe, then taken out to play again, the auto-follow feature of the party stops working //sometimes//
Because of some companion quests, in that case, Shadowheart's one, the presence of a companion is necessary in game (not only at camp). Which was my intent when Shadowheart followed us at the Shadowfell for the Night Song epilogue. But then, when I (politely) dismissed her, the player's character that came back could not follow the rest of the party. More unfair: when I took an earlier save in order to have that character with us before the last (mandatory) night that precedes act 3, the long rest option showed impossible because NS demanded to speak with SH and no one else.
So SH came back in the party... NS spoke to her... and then impossible to dismiss SH anymore... As for the next day, when we arrive at the first camp of act 3, more unfair: the wardrobe is nowhere to be found (it should be next to Withers and it is not). So it means that the next night also have to happen with SH in our party and the player's character remains in the lost/invisible/dematerialized wardrobe. And you know what happens the first night of act 3 at camp... (which I will not describe here because of spoilers) So it is only the next morning that the wardrobe appears again, close to Withers, where it should be. And I can dismiss SH, welcome my friend's character... with impossibility to follow the rest of the party.
The other times (quite numerous) this bug happened, there were some work around it. Taking earlier saves (before the exchange), make sure to fast travel to one place or to pick one player's character instead of the other... but in that case, the bug covers two nights, long cinematics and dice rolls and if we wanted to take it back, we'd have to refinish act 2 all over again (dialogs, fights, inventory, etc.). So we stopped our game there. Because... you know how it is: we must gather our party.
And right now, dear Larian people, our party is not gathered.
Last edited by Wolandrive; 03/10/23 06:03 PM.
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stranger
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stranger
Joined: Oct 2023
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On PC (there really should be separate sections/threads for each platform)
Since Patch 3 the extra attack skill doesn't end. Any character or mob that has the ability can just wipe out the opposing group. For example, I was in the githyanki creche after talking to Vlaakith. They had all turned against me and I was fighting my way out. Because my initiative is so high and I have a ranged build I went first and just positioned myself in the middle of the room and shot everyone in the room until they were all dead. They never even got an attack off. I even started a new play through to wait while this was patched but even Commander Zhalk on the nautiloid has the extra attack skill and kills the mind flayer in one go so that was a bust.
I submitted a bug report already for it but I haven't seen anyone else mention it happening on their play through yet.
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stranger
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stranger
Joined: Oct 2023
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When loading a save game characters are not assigned to the correct players. If I as the host try to reassign the characters to the right players all the characters become transparent, and freeze in place. No one can move their characters. If at that point I try to load a game I can click load game, select a game, hit load, but the screen closes and nothing happens. I just sit there staring at the characters in the normal gameplay screen.
Now. A friend hosted a fresh new game and we tested this. It worked fine. When he would load the game and we (my wife and I) joined we had the correct characters. The only time it bugged was when he tried to change our characters as we were loading in. My wife hosted, no issue. We can load the game with 3 people and everyone gets assigned the correct characters. And now we get to my PC. When I load a game the character that is active on load is not who I should be playing. (this is from main menu load game) As long as I select the correct character before my wife joins the character assignment almost works correctly. I usually have to assign a NPC back to myself but thats ok. The issue is when I hit load game while in a game. Because we are both in the game simultaneously I dont get a chance to change my character as we are both loading in simultaneously so we get assigned the wrong characters and when we try to fix it the characters freeze in place, go invisible (transparent), and we cant move. At that point loading the game or hitting main menu goes into a stuck loading screen at 0% and I have to kill the process with task manager and start over from the main menu.
I have verified the cache. I have deleted all appdata folders from my system. I have tried creating brand new campaigns. I have redownloaded and installed the game fresh. graphics drivers are updated.
Nothing seems to change this weird character assignment bug.
I truly hope you guys can help as having to go out to the main menu every time we want to load a save is tedious.
update: I can reproduce this on my wife's pc now as well as my laptop which is using wifi instead of wired connection. Reproduction is dead simple. New game, make characters, load into first area. create a manual save. exit to main menu. load game, load the save. notice that you are player 2's character. if you dont select your character before player 2 joins they will be assigned your character. trying to fix the assignment in the multiplayer screen causes both characters to go semi invisible and freeze in place. The client can go back to main menu but the host will hard lock if they try to load game or go back to main menu.
Last edited by sudson; 12/10/23 03:14 AM.
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stranger
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stranger
Joined: Aug 2023
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The Knowledge Clerics "Knowledge of the Ages" Ability is still bugged. If you choose it with Wisdom you should get proficiency in all Wisdom Skills, but you only get Animal Handling. This is a bug since patch 1 and Larian ignores it since then.
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addict
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addict
Joined: Oct 2023
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Well the Underwear Thing with Blonde Shadowheart get fixed but in the Beach her hair turns Black when she goes Fully Naked.. ( i kinda had to avoid doing this path of her history becouse of that pretty anoying..) another reason is with the Night Song..
If yu in Act 3 get Night Song with yu to the Camp yu can Buy at the Tavern She will never go back from Lorroakan afer finishing the Quest.. yu can only go there if yu finish her quest first in the Normal Camp of ACt 3 (The another Reason why i had to start avoiding Blonde shadowheart Romance..) kinda of a Shame she is Better on the Light path.
Jaheira if not in the Party when go to Act 3 never loses the Bless of Selune from act 2 Arabella eyes Glowing mid of conversation (like when yu cast Speak with undead..) outside house of hope in act 2 i actually start to avoid save her in my games becouse of this bug.
Gale talks about the book 2 times when leave the boss in act2 and in act 3 when yu leave the Raphael talk same event 2 times.
Shadowheart Romance in act 1 the Drink one i get this the entire act 1 if i save the Grove too early, i have to avoid and do the entire map of act 1 and underdark before get back there and complete the quest..
Game Crashing in somes Crazy Places for no Reason..
Heavy Drop FPS in some Places too.. dont know what coused but i notice that evry time the game autosave my fps drop like hell and sometimes he just Freeze. i had to turn it off and only use Manual.
Jaheira Broken animation on Speak after saving the Harper at Dracos Pass hideout. (Never test if shes not in the party this happens too)
The Boy from act 2 Thaniel i guess same as Jaheira Broken animation on speach especially if yu went there without Halsin to get the ring playing with him
The Bug that actually Jump some conversations this one i have in many different places i always have to save before some important conversation becouse of that..
The Boat to go Back from Iron Forge in Middle of the way cliped with another.. really dificult to speak with the dude at the cages becouse of that.. (even broke the entire scene when try to talk with him and he walk on the cliped boat..)
Well i really wish they Release a Hotfix 10 to fix some of this bugs becouse i actually stop playing the game for now.. 3.0 made my game went down the Toilet.. i had a Better experience Day 1 and 2.0
Last edited by Thorvic; 19/10/23 03:03 AM.
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