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stranger
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OP
stranger
Joined: Sep 2023
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I am honestly at my wits end with this quest chain. I think I've read up on every single reddit thread, youtube video, and even tried searching for threads here in the forums to no avail. I'll spoiler just in case! Everything I read mentions you have to take out everyone in the building. Aside from a single child who comes in and out of the front door I did exactly that. No matter what I do, no matter how strategic, this quest will not complete. Going into the basement has nothing quest related and I have been to the top floor. I pick pocketed a note off the NPC in the back smaller rectangular room before ever fully infiltrating the whole building. I've read every note I've picked up off each body after taking down every enemy and it doesn't advance the quest. The only people I didn't kill in this area are the 3 Fists + Steelwatcher standing outside the front door, plus the other Fist on the street below talking to a citizen about the stink in the area. It still shows in my Journal, in this order: - We used the passphrase for Felogr's Fireworks to get to the next floor. We'll need another way into the uppermost floor, however. - We interrogated Arfur, and he confessed to donating the exploding toys. He claimed he was getting instructions and supplies from Felogyr's Fireworks in the Lower City. We should investigate.
I have no clue how to advance this quest. I've seen and read that killing everyone completes the quest. It didn't do that for me. There is no one else to talk to. Long resting does nothing as there are no NPCs left to come back to the building because I already took care of them all. It's been something like 6 hours total I've been trying, desperately, to get this quest to finish in my journal. If anyone can help, or confirm my game is just bugged, please let me know.
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addict
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addict
Joined: Sep 2022
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On first play through this was a buggy nightmare. Bloody murder on level 3? Fine. Touching a corpse? Flaming Fist clairvoyants would run up and try to arrest me.
Not worth the effort, imo.
Just clean house, fog cloud to loot, and move on. It's not a major quest or anything. I don't think it even interacts with Iron Throne, Steel Watch foundry or Wyrm's Rock.
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stranger
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OP
stranger
Joined: Sep 2023
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At this point the quest has been so aggravating I don't even care anymore about murdering the entire building. My issue is that the quest won't complete in my journal. It's just stuck there saying I need to find a way to the 3rd floor. I tried one more time without sneaking up. The only "sneaking" I did was to loot from the male Drow on the 3rd floor to grab a particular note, but other than that I just staggered my party at various points inside the building and started blasting. I made sure none of the people on the first floor (except the kid) died first on the off chance it was one of them escaping that was bugging out the quest. Not surprisingly that didn't work.
I truly hope they get this adjusted soon. It bothers me to no end having open quests in my journal through no apparent fault of my own. lol
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stranger
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stranger
Joined: Oct 2023
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I have no clue how to advance this quest. I've seen and read that killing everyone completes the quest. It didn't do that for me. There is no one else to talk to. Long resting does nothing as there are no NPCs left to come back to the building because I already took care of them all. It's been something like 6 hours total I've been trying, desperately, to get this quest to finish in my journal. If anyone can help, or confirm my game is just bugged, please let me know. I've got this bug now too. It seems like it's not doing the "We interrupted the baddies having a meeting, now we gotta kill them all" step, thus actually killing them all has no effect because it's not looking for that condition yet. Funnily, when I first arrived in Act 3 and the lower city, I happened to fly up to the third floor and I remember I *did* get that journal update and was instantly aggro, but I didn't keep that save as I wasn't really ready for it yet. That took place a couple hotfixes ago, so not sure how long this bug has been there, but I'm definitely stuck now in exactly the same place as you. I've even done all the same possible remedies over a few hours to no avail. Also, after arriving and getting the 2nd floor password, if I just go up to the third floor I can walk around freely without aggro. Unless I talk to someone at which point they all aggro but there's no journal update. I can listen to them talk about the pipes and whatnot all day, and nothing. If I pick up and move barrels around they'll look at me sternly then pick the barrel up, lol. So weird. But they don't attack me unless I attack first or talk with one of them. So it's just stuck there for now, I guess.
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apprentice
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apprentice
Joined: Oct 2023
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There are items to discover upstairs, that will advance the quest. Considering the volatile nature of the rooms contents they may no longer be there if you hadn't found them prior to a combat encounter. Addition information can be found in the basement/cellar. Still, that does not ensure the journal entry will complete. I have no idea why that may be. It has completed and not done so for me
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veteran
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veteran
Joined: Jun 2022
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the main issue is the quest can be started wrong which then leaves no way to correctly finish it correct step 1 is to read the guys mind to find out he is hiding something under the house and that is why he wants to kick the refugees out
correct step 2 is to search the house lower levels past all the traps to find what is hidden
correct step 3 is to then go talk/ kill the watch guards to find more toys in the donation wearhouse... this is also where many people find out about this quest
then you can take a bride or not to get into the city and thats the end until you find the next location
once in the city you can come across the fireworks location without even having the quest and nothing you do matters because your quest is out of sync with itself
Luke Skywalker: I don't, I don't believe it. Yoda: That is why you failed.
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stranger
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stranger
Joined: Oct 2023
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My game has this quest stuck too. In my game: 1) Entering Rivington, encountered Ansfur outside his house, talked to him, and got the prompt about something suspicious 2) Went to his basement, something directed me to the donations barn 3) Went to the barn, convinced the Manip to let me check out things, we do, find out explosives in the toys 4) Go back to Ansfur, confront him, get the Lower City Pass, the pointer to Felogyr's, and also the passphrase 5) [get both netherstones and other adventures] 6) Finally get to the fireworks store, use the passphrase on the clerk at 0th floor 7) Go to the 1st floor secret merchant, get the journal update about "We'll need another way into the uppermost floor, however." 8) Go outside, across onto the rooftop of the mansion just south, and fly to the rooftop, realize there's shenanigans afoot, and drop a grenade through the 2nd floor's loading door, blowing up everything up there 9) Quest now stuck, going up to the place where the cultists were making explosives does not advance anything
Since this is the only thing left on my journal, I would like to find a way of advancing or finishing the quest, so I got the modder's multitool and began searching  The language in my journal matches the Objective with Description:hc0fdc88cg9c3ag44dag99fegae5493f3d437, which is one of 8 instances of WYR_Donations_InestigateFireworks (not Investigate, just Inestigate, sans `v`). These objectives are found in QuestID:WYR_Donations, and checking the objective prototypes files, they are pointing at a Marker:WYR_MerchantsHouse_Fireworks, so that part makes sense. It seems to me that marker uses a trigger box with MapKey:470cc5c6-1203-4aca-be64-b114c1a5cf4c and Name:FloorTrigger_Fireworks_f2, for which an entry in the directory ...\WorldMap\470cc5c6-1203-4aca-be64-b114c1a5cf4c.lsf.lsx shows X & Y coordinates basically at [2; -122], in the Lower City map, in the 2nd floor, of the Fireworks building. I've checked in-game, standing as close as I can to those coordinates, in all floors, and I can't get the quest to update. Should I try getting Karlach to toss Wyll through this volume of space?! More confusing to me, is that a different QuestStage:WYR_Donations_StopBanites, for which the description reads like it would be the next step to where I'm stuck in-game, uses that exact trigger box. So I do not know how that trigger box does anything, what does it trigger, and when (physics, when player enters? but how does it tie into a quest advancement? is there a mystery go_to_stage somewhere?). Finally, I saw two other floor triggers, FloorTrigger_Fireworks_f0 and FloorTrigger_Fireworks_f1, which do not appear to be used (at least I couldn't find references to them in other files, quests, objectives, maps...) So anyhow, my game is very much bugged on this quest, and it seems like I moved through the stages in an unanticipated manner. From the large number of quest stages, I'm not blaming the devs., as this quest seems very concurrent. I'd love to give a better bug report, but I don't know what else to check  Anybody know where is the chunk of code that ties trigger boxes to objective fulfillment or quest advancement? At this point, I'd be open to just spawning a tutorial chest with a mod-added magic note that advances things, if it means this quest gets resolved.....
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addict
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addict
Joined: Aug 2014
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Probably the best thing to do is start from a save game just before going to the top floor, and try out different approaches. In my case, the quest did end properly. Two were on the roof, two downstairs. Switched to turn based to avoid suicide pathing. First character flew in from the roof. Landed on the top floor, its occupants remained yellow and even had time for a chat. The second one of my party flew in, which was too much apparently, because the fight started. Two from downstairs went up and joined the fight. If I recall correctly, the quest was completed right after the fight ended, and before the police entered and shooed us away.
@ussnorway: In the bugged cases described here it does seem the quest was started correctly.
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veteran
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veteran
Joined: Mar 2021
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Yeah, this quest has been buggy since release. There is no clean way to resolve it I feel and the guard will get triggered far too easily - sometimes just for looting bodies.
I resolved the quest by having an invisible person place more explosive barrels all over the top of the store and then I had Jaheira shoot a firework through the open window from the roof next door into the top floor, which feels apropos, and results in a massive explosion that kills everyone. (Improved Invisibility is needed here - there are not enough barrels to kill everyone reliably, especially on tactician, you can find more barrels in the basement)*
Watching that Firework sail in through the open window and into a barrel was *chef's kiss*
I roleplayed it as an "accident" and my people were just coming in to help and see if there were any survivors while secretly looting the corpses and looking for additional information.
I recall there is a note or book that you DO have to read that references the Iron Throne and maybe that is what ends the quest, but I am not 100% sure.
*I am firmly against Barrelmancy - however I made an exception here because it made sense thematically and the explosives were already mostly in place - it's just that since Larian didn't finish Act 3 they didn't put enough explosive barrels upstairs to insure that everyone would die regardless of difficulty level. Logically, if all the existing barrels had gone off in that enclosed space and no one had a warning that it was about to happen everyone would of course fucking die.
Last edited by Blackheifer; 22/10/23 10:19 AM.
Blackheifer
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addict
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addict
Joined: Oct 2023
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Yup i Just use the barrils to explode them all too to finish the quest.. i beleave its bugged.. almost the Same thing .. used Fly to the other roof top and trow fire at them all huahuah simple cantrip will work like todd love says It Just Works..RS (and nothing against Barrelmansy like people says..hauha, when yu are in your 7,6 game in the hardest difficult yu just want to have some fun.. GO FOR IT guys its fun as F..)
Last edited by Thorvic; 22/10/23 11:30 AM.
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veteran
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veteran
Joined: Mar 2021
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Yup i Just use the barrils to explode them all too to finish the quest.. i beleave its bugged.. almost the Same thing .. used Fly to the other roof top and trow fire at them all huahuah simple cantrip will work like todd love says It Just Works..RS (and nothing against Barrelmansy like people says..hauha, when yu are in your 7,6 game in the hardest difficult yu just want to have some fun.. GO FOR IT guys its fun as F..) Ha, but if some hard boiled cop comes sniffing around wondering what happened they will find the exploded firework and think it was a simple accident. If they cast detect magic they might find evidence of a cantrip being cast. :P Sorry, obviously there isn't this level of detail in the game but I find act 3 is easier to work with if I fill in the blanks with roleplay. Oh, and on barrelmancy that's just a rule for me, I don't care what other people do. No judgement. It's there, use it, blow up the entire game. It's Larian's job to balance shit.
Last edited by Blackheifer; 22/10/23 12:19 PM.
Blackheifer
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addict
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addict
Joined: Aug 2014
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Oh, and on barrelmancy that's just a rule for me, I don't care what other people do. No judgement. It's there, use it, blow up the entire game. Yes, barrelmancy is fully acceptable in this case. Don't forget about boxcraft though! Those boxes and crates of fireworks are just begging for it.
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stranger
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stranger
Joined: Oct 2023
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I tried Felogyr's like 5 different times, and I do remember at one try or anther seeing that note, but it must not have worked, because I tried the quest again, and again. For my last (canonical?) try, I had already done the Iron Throne, and dealt with the Steel Watch as part of my "other adventures" step 5 (because I was doing everything else hoping a hotfix would land). So maybe if the Iron Throne quest is done, the note that would point the player there can't advance the Felogyr's quest? That's assuming that 1hp puny paper note survives the tinder-keg... @Blackheifer, good point about the extra barrels in the basement. Maybe I re-try this again, now with EXTRA BARRELS OF FUN  ...damned Banites, using paper for their evil notes, instead of like... fireproof githyanki rune-stones 
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