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#905764 30/09/23 08:40 PM
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[Spoilers Ahead]

I love the game so I am starting a dark urge play through. I am starting over for the third time because I now realize there is no way for me to reach Act III without playing as evil or a fool.
When I reached the Astral Plane as a rogue I felt compelled to kill the mind flayer since I was romancing Lae'zel (and because he is a mind flayer). But the githyanki wrecked me before I could, so I re-loaded with the plan of killing the Githyanki first. After the Githyanki fell the game automatically ended combat. I confess I did not try to kill the mind flayer immediately after but planned to kill him later. Instead I shelved that playthrough. My working plan is to kill everyone since there seems to be no other "good" outcome.
My second playthrough is a cleric who has sworn an oath to take Wyvern Poison if I feel myself turning into a mind flayer. Obviously I cannot ally myself with a mind flayer who is encouraging me to feed my brain to worms. This is preposterous.
In general the game feels like it really wants me to be evil. It's funnier to be evil, I get it, but I prefer to play as good. I like the game and always planned to see the dark urge, but it is very disappointing that it won't let me finish as a good character.
I wonder it it is only me or if other people are struggling with this.

Last edited by birdie65775; 30/09/23 08:51 PM.
birdie65775 #905776 30/09/23 09:26 PM
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You should go back and kill the mindflayer to see what happens...


Blackheifer
Blackheifer #905784 30/09/23 09:58 PM
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I did kill the mind flayer just now on my second run. It ends the game. That's why I am here.
My point is that, as a good aligned character, I have no choice at that point -- I must kill the mind flayer, then myself, and end the game. I have sworn an oath to do this and the game gives me no other option.
(1) My first and primary goal is to rid myself of the mind flayer tadpole.
(2) Other than an offer from Raphael that I cannot accept, I have made no progress on that quest -- every lead was a dead-end.
(3) I am not surprised to learn my "guardian" is a mind flayer since he is communicating with me telepathically, refuses to identify himself, and gives vague answers to every other question.
(4) Obviously I cannot trust a person who won't identify himself and who has been deceiving me about his appearance.
(5) Indeed, my "guardian" is encouraging me to feed even more of my brain to the worm -- exactly the opposite of my primary quest.
(5) I know the Githyanki will kill me, but I also know that they have the same enemy as I do -- the illithid. I can at least trust them in that respect.
(6) I cannot carry my infected brain into Baldur's Gate. If it is not removed now, I must die -- just as Lae'zel and Nettie advised in Act I.

Every "good" run must end in the Astral Plane before reaching Act III. If we want an immersive experience we cannot use the excuse that our characters know the future, or are aware that they are living in a game-world.

**As a corollary, this means not recruiting Minsc (unless they made him evil). Surely Minsc from BG2 would not join a party of evil half-illithids.

birdie65775 #905788 30/09/23 10:02 PM
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This is something I commented on a lot during early access. The game leans into even or neutral game play. I did my first playthrough as a Bard that wanted to do good but was not adverse to what many considered Evil if it helped him do good later. I ended up with a "good" outcome but many times had to resort to an evil feeling method.

I am doing a play through right now as a Paladin of the Triad. (Good Guy) I created a custom Cleric of Selune as a companion and am using Gale and Wyll as my companions. Yes I know Wyll has a Devil granting him power but he wants out of the deal and did this thing for a greater good. I want to help the young man be set free. I had to kill Astarion, I mean a Vampire tried to bite me in the middle to the night. Karlach is dead because Wyll thought she was a monster and Paladins of Tyr told us she was. (Found out later we where wrong so have had to pay penance for the transgression but we where tricked) Then of course cannot take Shadowheart as she worships Shar.

This "Good" play through has been MUCH harder than the previous playthrough. I will not consume the worms so never get those powers and do not use them when I have the option. This means much tougher fights, much more challenging. The sad part, is there is no reward for this effort. Feels like the game gives you more rewards for being evil and with an easier game play.


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