Larian Banner: Baldur's Gate Patch 9
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Joined: Sep 2017
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Greetings!

Contains are awesome, everyone loves being able to organize their inventory. However, right now it's not at all clear what's in a given container unless you open it, leaving us often searching for the right bag and unnecessarily increasing the time required to sort our stuff. This could be dramatically improved on in one of three ways:

1) Let us dye them! Leverage your existing systems, and just let us color them blue vs green vs purple etc. This wouldn't be ideal as you'd still have to remember what color is what, but it would be perfectly servicable, and it should be very, very low effort to implement.

2) Let us label them, and show that label on mouseover. Harder to implement I'm sure, but significantly better. That way we can simply name them "throwables", "arrows", "potions", and so forth. This would save me a tremendous amount of time.

3) The pipe dream, let us make new custom bags like the alchemy bag or whatever, choose a type of object to go in it, and have things going into the inventory automatically put themselves in those bags. It would be a ton of effort I'm sure, so I'm certain we wouldn't see it, but if I could describe my dream container management this would be it.

I'd be open to other ideas as well of course, but fundamentally it would dramatically help to have *something* so I don't end up opening 8 containers every time to find my potion bag just to put away some new potions which were picked up.

Thanks!

Joined: Sep 2023
stranger
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Labeling containers and bags would be so nice, give us an extra option at the bottom when we right-click them that has "Rename" or something like that. Or they can make extra containers for items like Arrows, Potions, Scrolls, Books, etc. would be so much better. There's a mod out that adds more unique bags for said items and more, so Larian could totally do it too. I don't expect them to make unique containers for every item you can pick up, but Potions and Scroll containers should've been a thing in the game and I'm very surprised they didn't do that.

Joined: Jan 2022
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I'd love to see this, too.


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