Larian Banner: Baldur's Gate Patch 9
Previous Thread
Next Thread
Print Thread
Joined: Oct 2023
I
Inzoum Offline OP
stranger
OP Offline
stranger
I
Joined: Oct 2023
Since Update 3 was applied, I have had a lot of trouble exploring indoor environments using keyboard and mouse, as doors that have already been open a while ago won't let me click through them to walk into the next room. No matter where I aim the cursor, unless I use the top-down tactical view to bypass the issue, the cursor will always highlight the door and have my character move to close it instead of letting me click on the floor on the other side of the door through the opening as normal. I can only click through the opening after a door was very recently opened, which means that most of the time, I have to begrudgingly let my character close and reopen the door before I'm able to click through it to walk into the next room.

This wasn't an issue prior to the third major update, but is now plaguing my game more and more, as there are more indoor areas to explore as the game progresses.

Playing on PC (Windows 11, Direct X)

Last edited by Inzoum; 02/10/23 01:04 PM.
Joined: Oct 2020
old hand
Online Content
old hand
Joined: Oct 2020
I observed this also, but wasn't sure if it was a "feature" of the lower city or of a patch, as patch and city entry occurred more or less at the same time in my game.

Joined: Jan 2021
S
stranger
Offline
stranger
S
Joined: Jan 2021
Same issue using "Move To" cursor with controller.

Joined: Oct 2020
old hand
Online Content
old hand
Joined: Oct 2020
There's a related problem , if you go through a "passgae", sometimes the party is shown in the next lcoation, but the camera is apparently still behind the passage. So you click on a spot on the floor, and the party returns to go back through the passage to where they came from, because you actually clicked on the backside of the passage.
I got almost stuck from this in the counting house. The whole party standing cramped together, in full zoom, and I could not unzoom (going through the roof) or click anywhere, as it made me go back through the passage from where I came.
Only by clicking through all my party members I could find one that I could nudge a bit further in the room and from there continue the way.

Last edited by ldo58; 12/10/23 04:18 PM.
Joined: Oct 2023
S
apprentice
Offline
apprentice
S
Joined: Oct 2023
I have encountered this also. My solution has been to alter the camera angle, so the next area is visible without the door/entrance also visible. I want to say it is double click on avatar to auto return the camera angle by default. It is more habit now, but I believe that is correct.

Joined: Aug 2023
journeyman
Offline
journeyman
Joined: Aug 2023
Pan the camera into the room your trying to click through the doorway and click on a spot and your team should move to it.
Good luck with combat if you're trying to hit something passed the door, if clicking your attack on their portrait doesn't work you either have to run backwards and lure them or destroy the door.

Joined: Oct 2023
stranger
Offline
stranger
Joined: Oct 2023
I have same problem. Its very annoying. The hit box of doors is ridiculously big.

Joined: Oct 2020
old hand
Online Content
old hand
Joined: Oct 2020
I got in a battle right in the doorway leading to Gut's branding room, from Gut's hall to the entrance corridor where some guards were still stationed. It was crazy. Missile fire on the goblins landed on the opened doors, and a frontal melee attack resulted in my fighter running around the goblins that were standing in the door area and then attacking them from the back.


Link Copied to Clipboard
Powered by UBB.threads™ PHP Forum Software 7.7.5