Larian Banner: Baldur's Gate Patch 9
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Originally Posted by Blackheifer
Originally Posted by Dext. Paladin
Yep, I don't mind if they added ending slides ala obsidian rpgs (it wasn't a norm to begin with), or perhaps some after the fact mentions of our previous actions just like the Act 2 finale.

I agree with previous poster that Larian has never made an expansion, but I just keep hoping since it's a DnD game, I hope they approach it like Pathfinder and/or Solasta.

The problem is a universal one with D&D 5e and is centered around "power creep" or more specifically - you just killed a massive Netherbrain with the ability to kill entire worlds, so where do you go from here?

Past level 12 the power levels are just insane, especially with spells in the 7-9th level range being pretty Godlike to the point that any limitation on the characters can be overcome with magic.

It's not impossible mind you, just really difficult if you are being honest. Bg2 did it with severe limitations on spells in the 7-9 range.

Also, the story of Baldur's Gate feels like it is finally wrapped up. The Main divine antagonists are basically toast at this point, they were barley exarchs and every God of every power level and alignment is going to want them dead, probably including AO for what they tried to do.

However, I do think there is an opportunity for Larian to build out some smaller, more self-contained adventures for the multiplayer market and to write a story that takes place in an entirely new environment/locale.

Personally, I am hoping to see someone return us to Sigil, the City of Doors (Planescape) - I don't think any studio except for Larian has the writing chops at this point to handle that.

AND, Planescape would allow them to feasibly go past level 12 and still provide significant challenges, since Sigil is full of "entities" whose power levels are on par with being Godlike.

It is not a universal DnD thing; it is entirely Larian's own poor choices for why, at level 12, in this game, we are fighting enemies that would be suitable for winding down a campaign at level 20. Our characters at level 12 are MASSIVELY, absurdly more powerful than they would otherwise be, thanks to a combination of Mindflayer powers and obscenely OP equipment. If things were a bit more reasonable, we COULD have a campaign that brings us past level 12. It is 100 percent on Larian that our characters are already, at level 12, too powerful for that to be considered.

I actually think Larian would do a better job with Planescape than they did with BG3, for a couple of reasons:

1. The original Planescape was very dialogue-heavy, and when it did have combat, it played very fast and loose with the DnD rules - so arguably, Larian incorporating more of their own combat mechanics into it would be more acceptable.
2. It's a much weirder setting, which is actually IMO much better suited to Larian's writing style.
3. I think Larian's graphics that they built for BG3 would be better showing off the weird environments of Sigil. BG3 looks nice, but I would love to see the strangeness of Sigil in modern graphics.

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I honestly can't see how an expansion would be difficult.

Yep, we just killed a level 999 enemies with lvl 12 character, now we back adventuring the sword coast and go to Athkatla and trying to stop Jon Irenicus, who survived the fiends horde but heavily disfigured and now plotting to overthrow Amn government.

OR, it doesn't need to start after defeating netherbrain, it can start while you raiding house of hope, the portals already there, the places we want to visit is there.

Last edited by Dext. Paladin; 06/10/23 03:59 AM.

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I played through DOS2 awhile ago and that game is give or take as long as BG3 and by the end i was lvl 28-30 with my party and the spells/skills were pretty strong but still pretty balanced like the enemies could kill me about as easy as i could kill them give or take some turns. and i'm sure someone will tell me i'm a fool and i'm comparing apples to oranges with the games but they are made in the same engine and similar mechanics and play almost the same to me.

as far as BG3 I did find one or two really rare spells late game one being power word kill and i think it was after i killed that one jerk that was before you get to orin the red that keeps trying to use power word kill on your party and i found out later on my durge playthrough i had learned it and saved it since it was a one time use spell and used it on the elder brain for lols at the end because Eff that boss. lol

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Originally Posted by flyingsaucers
dwarfs

wink

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DoS1 had updates which one of them added two companions


Swen already said he moved on to the next project, so the only thing coming is bug fixes. At least this is what I'm expecting, I doubt well get even a definitive edition.

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It was a very stupid decision to remove minor encounters. With the Enthralled Fishermen, they probably didn't feel like reworking the non-lethal combat system more sensibly....

It's also obscure to me why the Dwarfen Fake Paladin of Tyr, Rurik, was removed, when so many wanted a better difficulty level.

Especially the small encounters with short dialogues make the game world so much more lively and I prefer a thousand times than the dull long-winded never ending companion dialogues...

It's also conceivable that it will return with a Definitive Edition, but it does leave a bad taste in my mouth when minor details that were already in EA are removed for the vanilla version and then later "advertised" as additional content for a Definitive Edition.

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Thinking about it even if they gave us even a little bump in levels would be good but even if we were still only lvl 12 but had much more areas to explore and enemies to fight and all i'd still be happy since i'm pretty sure i've done everything that i can think of within three playthroughs and thats three custom characters non of the origin characters yet.

if larian is saying No they won't do any more content based on principles thats just silly since right now they are red hot popular with this game and should take advantage and pump out some DLCs to please the playerbase that really will say "shut up and take our money" since I myself haven't been this interested in an RPG since DOS2 honestly and i put in nearly 370hrs on that game and thats like two playthroughs for me and 506hrs in BG3 looking at my steam account just now.

I'm willing to bet if Larian were to agree to make any DLC it will probably take awhile probably a year or two and will be a high quality product.

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Neverwinter Nights 3 could be fun


Don't you just hate it when people with dumb opinions have nice avatars?
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Originally Posted by TomReneth
Neverwinter Nights 3 could be fun

I'd kill for a new NWN game if Larian makes it ! grin since they have managed to make every RPG great.
I've played many RPG's over the years and some are hit or miss and i really wanna see more stuff from Larian.

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How many years will you wait for an expansion? It took 6 years to produce BG3, to expand the map and story would take a similar amount of time if the expansion was going to be of the same quality. I think BG4 is more likely.

That said, I believe they indicated that what they want to do is make DoS3.

Last edited by Libertine; 20/10/23 02:36 PM.

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Originally Posted by Libertine
How many years will you wait for an expansion? It took 6 years to produce BG3, to expand the map and story would take a similar amount of time if the expansion was going to be of the same quality. I think BG4 is more likely.

That said, I believe they indicated that what they want to do make DoS3.


well if Larian is flat out skipping making any new content for BG3 and just going to make say BG4 or DoS3 i wouldn't say No to buying and playing either of those games honestly hehe

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