I ONLY speak for myself, but maybe someone else would like to add to this offer?
So, with so many obvious bugs even in UI things it seems like Larian QA doesn't really play the game, for whatever reasons there are many really glaring bugs, which are so obvious that it hurts, that an honest meeting of management with whoever is responsible in QA for signing things like "pick up and add to wares only works when Jupiter and Saturn are aligned and it's not a Wednesday" off would also be in order.
As a team lead in software engineering I would certainly not allow QA to sign things like that off, quite frankly. This is not simple "oversights", this is, in my professional experience, more in line with "don't care", because when I, as a player, can name at least 5 minor to medium impact issues from the top of my head which I even encountered in the first 30-60 minutes of playing the game, something is really off.
Could be over-reliance on unit testing, too, but I'm a backend developer guy, I have no idea how much impact unit testing nowadays has in frontends, so...
On the other hand, I'm a professional in IT, too and I see a constructive opportunity here for the community (again, I only speak for myself, but I think some others may want to join) to help a bit.
How about the following?
Playthrough, recording at the same time with microphone comments (or comments during post-production) and people tell you about what happens (bugs) or what they would expect and / or need (QoL stuff).
In return, good contributors could maybe get a free copy of the next Larian game (limited to 50 or so at most so it's not about freeloading, but some incentive for people who are not fully sold to the idea or something).
I often think about this when I sit here / lay in bed and play and then something that really should be caught by QA without the slightest issue happens.
Would that help?
Last edited by Firesong; 04/10/23 09:18 PM.