Throwing is kind of a mess. Would be great to see some rudimentary improvements in the next patch, namely the way thrown magical weapons don't proc bonuses to hit or any special qualities like elemental/other types of bonus damage.
Totally agree, or at the very least, have it’s effect be more clear “on melee hit do X”, because otherwise it’s just confusing and seems like a bug “an interaction that should happen, as stated by the description, but does not”